Seven Kingdoms: Ancient Adversaries, an absolute classic strategy game originally from Enlight Software that released in the 90s and later become open source just had a surprise update. While you can buy it from stores like GOG and Steam, it's not needed since the open source release includes the game data too. The open source release is far more advanced too, and cross-platform.
One of my earliest memories of playing a strategy game!
Here's what's new in version 2.15.5:
- Fixed UI regression in setting auto taxing
- Improved stability of starting a multiplayer game
- Reduced load of crc checking in multiplayer
- Improved formatting of the game manual
- Fixed wrongly applied leadership gain when the leader was not in range
- Fixed more crashes
- Improved AI's handling of combat mission at sea
- Reset powered attack type when line-of-sight is broken
- Improved idle-attack detection when there are many units in the game
- Fixed incorrect pathing when unit is in a building or on a ship
- Do not cycle powered attack when the target moves, correcting the usage behavior of Egyptian fire arrows
- Added Esperanto translation
- Added support for copying trade routes for trade ships
- Added a copy trade route button when hovering the mouse over units in the trade report
- More trade report improvements
- Added a request builder button when a building is selected
- Set the default for mobilizing civilians to non-aggressive mode to prevent inadvertently sending them to their death
- Corrected building linkage when buildings are densely placed
- Corrected AI related bugs
- Improved the AI's ability to send help to an ally
- Improved Fryhtan AI to help an Ordo under attack
- Fixed crashes related to bullets
- Fixed spy vision of a spy on a ship
- Fixed spy vision of a spy assigned to building for construction or repair
- Added a credits screen
You can find the source up on GitHub. I looked around but couldn't find an easy way to play it on Linux that doesn't involve compiling it, perhaps someone helpful can get it up on Flathub to help keep it nicely preserved.
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It's in Mint's Software Centre, I just installed it. For sure an older version, mind you.
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The fedora repo has 2.15.4p1, so I imagine it will update to 2.15.5 soon enough.
If there are enough people out there that use linux, won't wait for a distro to provide a package (some take a long time with updates), and won't compile the game for themselves, then I'll try providing a portable installer.
Compilation is quite easy. Yesterday I built an updated version of the game in the .rpm package for Mandriva. The package is now available in the repository for the Cooker version.
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