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Dota 2 gets a nice performance improvement with the Vulkan renderer

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The Battle Report Update is out now for Dota 2, with the majority of it being for Dota Plus but there's also some of the usual balancing changes and a nice improvement for people using the Vulkan renderer.

Valve say it has a "significant performance improvement aimed at removing hitching when playing with the Vulkan renderer". They're making use of the VK_EXT_graphics_pipeline_library extension, which is currently only supported by the NVIDIA Vulkan Beta driver but it will be coming to the stable drivers for all vendors eventually. So if you're on NVIDIA, perhaps give it a try and see what you think.

For Dota Plus there's loads new! Including a new Battle Report screen to give you in-depth info on your performance plus Weekend Spotlight, a new queue for everyone to explore an assortment of Dota game modes and events all while stocking up on Dota Plus Shards. Valve also adjusted Immortal Item spell effects, so they can now be equipped regardless of the item you have equipped.

Have a great moment you want to share? There's also a new clip feature to capture those moments. Plenty more in the full update page.

Article taken from GamingOnLinux.com.
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13 comments
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Eike 9 Jun
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Is the Windows version using the Vulkan renderer? (I guess not.)
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There was some guy on Steam that was running his mouth off about even Valve switching Dota2 over to proton because he didn't understand what Steam Linux Runtime meant.
Leopard 9 Jun
Quoting: EikeIs the Windows version using the Vulkan renderer? (I guess not.)

You can use it with -vulkan as launch option but by default Windows build uses D3D11.
Gessika 9 Jun
I am not very tech savvy but this sounds great! Will this fix the compiling shaders before launch issue? (I find if you don't do that it stutters, a lot).

Would find out myself but don't have Linux installed at the moment because of the compiling issue :(
Feels kind of strange to hear that the NVidia driver has a Vulkan feature before the open source AMD driver. Maybe this is more common than I realize, but I'd gotten the impression that other than for their own in-house stuff the NVidia Linux drivers tended to lag.
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Quoting: Purple Library GuyFeels kind of strange to hear that the NVidia driver has a Vulkan feature before the open source AMD driver. Maybe this is more common than I realize, but I'd gotten the impression that other than for their own in-house stuff the NVidia Linux drivers tended to lag.

It's almost always been the opposite in my experience. Nvidia usually drives the majority of innovation in the hardware and driver department, and back in the day had one of the best non-SGI OpenGL implementations (ironically started out as an open source project). They continued that with Vulkan. It's why I still use nVidia cards everywhere... well except my Atari VCS and the Steam Deck :P Oh, and I use a Radeon 9250 occasionally in my Amiga, but it was swapped with a Voodoo 3...
Leopard 9 Jun
Quoting: Purple Library GuyFeels kind of strange to hear that the NVidia driver has a Vulkan feature before the open source AMD driver. Maybe this is more common than I realize, but I'd gotten the impression that other than for their own in-house stuff the NVidia Linux drivers tended to lag.

Nope, Nvidia is/was always the first vendor that supports new ext's at day 1.

Vulkan developer driver is available for Windows and Linux.

https://developer.nvidia.com/vulkan-driver

March 29th, 2022 - Windows 473.33, Linux 470.62.26

New:
VK_EXT_graphics_pipeline_library
VK_EXT_primitives_generated_query
kalin 9 Jun
I expect that this shit still work as garbage.All valve games runs terrible on linux(it may run terrible on all platforms). Valve are not good developers. I bet that don't know/use sanitizers or other tool to find fix problems.
Quoting: slaapliedjeThere was some guy on Steam that was running his mouth off about even Valve switching Dota2 over to proton because he didn't understand what Steam Linux Runtime meant.

Fools always talk the loudest
jasondaigo 10 Jun
i wonder if it can capture the mouse cursor nowadays; i played for years without issues but sometime last year or 2020 even,no matter what wm or renderer, the cursor was not catched and left the dota 2 client to the side displays; had to switch to single monitor to play. annoying
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