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Cassette Beasts is an incredibly exciting looking upcoming monster collecting game, one that will offer a rather unique take on the genre and a new trailer is up showcasing the fusion system.

It's on the unique side, since you're not collecting these creatures or using them in a traditional way. Instead of throwing them out of some kind of ball, you turn into them. The fusion system is where it gets real interesting though, allowing you to combine two forms into something unique. The developers say it will be able to generate "over fourteen thousand unique fusions that will allow you as a player to fully customize your team to fit your unique style".

During the Guerrilla Collective digital games showcase a new trailer was shown below:

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Developed with Godot Engine, it will have a Native Linux build at release.

You can wishlist / follow on Steam.

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eldaking 14 Jun
I was excited for this game since the first trailer, mostly because of the retro aesthetics being way on point. I can't tell if the gameplay, the battle system and all is going to be good, but it has neat concepts.

Apparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
That's really weird.
Somkit 14 Jun
Looks wonderful, though now I'm going to have to explain to my kids what a Cassette is.
Pengling 14 Jun
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Monster Rancher sort of did this when CDs were the norm, too - in the game you generated creatures by having the game read physical music CDs, and the later television adaptation therefore depicted them as being retrieved from stone artifacts that resembled optical-discs. Sadly but understandably, the modern reissues of these games replace the scanning of physical discs with a searchable online music-CD database, instead.

This was one of the earliest iterations of the "summoning beasts from physical media" idea (which always felt like it had its roots in that time when the general public's mindset about computers was that they were almost "magical"), though I don't know if it was the first.


Last edited by Pengling on 14 June 2022 at 3:33 pm UTC
Romlok 14 Jun
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Anyone up for making Gramophone Titans?
Quoting: Pengling
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Monster Rancher sort of did this when CDs were the norm, too - in the game you generated creatures by having the game read physical music CDs, and the later television adaptation therefore depicted them as being retrieved from stone artifacts that resembled optical-discs. Sadly but understandably, the modern reissues of these games replace the scanning of physical discs with a searchable online music-CD database, instead.

This was one of the earliest iterations of the "summoning beasts from physical media" idea (which always felt like it had its roots in that time when the general public's mindset about computers was that they were almost "magical"), though I don't know if it was the first.
Huh. Where does Digimon fit into this history?
eldaking 14 Jun
Quoting: Pengling
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Monster Rancher sort of did this when CDs were the norm, too - in the game you generated creatures by having the game read physical music CDs, and the later television adaptation therefore depicted them as being retrieved from stone artifacts that resembled optical-discs. Sadly but understandably, the modern reissues of these games replace the scanning of physical discs with a searchable online music-CD database, instead.

This was one of the earliest iterations of the "summoning beasts from physical media" idea (which always felt like it had its roots in that time when the general public's mindset about computers was that they were almost "magical"), though I don't know if it was the first.

Oh yeah, I remember that - I never played the games but I knew about it, and watched the series.

Quoting: Purple Library GuyHuh. Where does Digimon fit into this history?

First tamagotchis, and then early cellphones - they designed a new gadget for each season, following contemporaneous trends. Apparently they even tried smartwatches and smartphones with later entries, though I wasn't really following digimon by then.
Quoting: Romlok
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Anyone up for making Gramophone Titans?
As we seem to be moving backwards in time, I'm looking forward to the eventual Codex Critters, Palimpsest Pals, Cuneiform Clay-tures, and Hieroglyph Helpers.
Quoting: Philadelphus
Quoting: Romlok
Quoting: eldakingApparently "retro physical media + monsters" is an entire sub-genre of pokelikes, with Cassette Beasts, Floppy Knights, and Disc Creatures.
Anyone up for making Gramophone Titans?
As we seem to be moving backwards in time, I'm looking forward to the eventual Codex Critters, Palimpsest Pals, Cuneiform Clay-tures, and Hieroglyph Helpers.
Packing some gorgeous alliteration there, pal.
Pengling 14 Jun
Quoting: Purple Library GuyHuh. Where does Digimon fit into this history?
As eldaking notes, it started off as a "For Boys"-labelled equivalent to the more neutral Tamagotchi (both are by Bandai, and the first Digimon play out very similarly to the first Tamagotchis), with the addition of two metal contacts on the top of the device so that they could connect and battle. Obviously this was a bit of a response to the then-new-in-Japan Pokemon, which pre-dated Digimon, too. Digimon's later TV adaptation ended up outshining the original virtual pets (and overtaking the early lore, which the PlayStation Digimon World games were tied to, though I gather that they may have reconnected it all later on), and it then went as eldaking described, with all the gadgets.

Virtual pets have been one of my favourite game-genres since their prototypical era with Activision's Little Computer People for the Commodore 64, so I actually have some of these little guys sitting on my desk right now.

Quoting: eldakingApparently they even tried smartwatches and smartphones with later entries, though I wasn't really following digimon by then.
There's currently a phone-app-connected fitness-band called the "Digimon Vital Bracelet" as well, which is very recent, though it's remained Japan-only thus far.

Quoting: Purple Library GuyPacking some gorgeous alliteration there, pal.
Amazing alliteration, surely?


Last edited by Pengling on 14 June 2022 at 7:14 pm UTC
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