Check out our Monthly Survey Page to see what our users are running.

Epic Games just announced a big upgrade to Epic Online Services, which will now include a full toolkit to enable developers to do cross-play.

Currently, the initial release of the new tools in the EOS SDK supports "PC" (they mean Windows), but they fully plan to support Linux and macOS as well. They already support Epic and Steam directly with more stores coming and consoles / mobile support coming later. EOS includes a special overlay (like the Steam Overlay) that brings together Steam and Epic friends and all the integration into a single list.

For game developers, this sounds thoroughly useful.

What it includes:

  • All friends, one place. Steam and Epic Games Store friends merge into one overlay allowing players to see all friends in a single list.
  • Integrated game invites. In-game, players can search and send invites to friends across Steam and the Epic Games Store, making connecting and playing together easy.
  • Account linking. Onboarding without emails or password prompts. With just a few clicks, Steam players can jump into a game while an Epic Games account is created under the hood for their Steam account.
  • Update-free improvements. When games are installed, the crossplay features are distributed via a self-updating in-game overlay. Players can enjoy new features and improvements without needing to update anything themselves.
  • Plug-and-play SDK. Each Epic Online Services toolset is self-contained, so developers can mix and match the services they want to implement, incorporate the things they want, and leave the rest. Crossplay tools are no different.

Hopefully people will use this over Vivox, which still doesn't support Linux and can be quite problematic with Proton too. Even if you don't particularly like the Epic Games Store, what they offer with Epic Online Services seems pretty great.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
Article taken from
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
Page: 1/2»
  Go to:

Rixalabur 17 Jun
Epic can still keep it's thing. Couldn't care less.
based 17 Jun
Having no EGS friends and not playing mp parts of games, I hope this isn't forced.
dpanter 17 Jun
Epics "support" of Linux truly has no equal.
1xok 17 Jun
I hate the persistent questions in Rocket League (Steam) to export my friends list.

Epic stands for the diablosation (derived from Blizzard's Diablo) of the gaming sector. Formerly good games are adapted to this. If you just give people the games for free, it's clear where the money has to come from. From people who fall for such money grabs. It rarely makes the games better, even if you don't pay.

Normal games are now only giveaways and are devalued.

Last edited by 1xok on 17 June 2022 at 10:36 am UTC
I have zero interest is the EGS..... They burnt my bridge a long time ago and as far as im concerned it can stay burnt....
const 17 Jun
Quoting: StoneColdSpiderI have zero interest is the EGS..... They burnt my bridge a long time ago and as far as im concerned it can stay burnt....
That's all true and I feel the same, yet if Linux gaming is supposed to grow and maybe even to stay as relevant as it is, we need compatibility with these annoying services and launchers. See the SteamDeck forums for reference. A lot of users already bought into these ecosystems and for them to join us on our lovely OS of choice, transition needs to be as painless as possible. That's why this is good news. It's less of a "I can now" then "Those who *need* this can now use Linux"

Last edited by const on 17 June 2022 at 11:43 am UTC
BTRE 17 Jun
View PC info
  • Contributing Editor
QuoteOnboarding without emails or password prompts. With just a few clicks, Steam players can jump into a game while an Epic Games account is created under the hood for their Steam account.
No thank you! I had an account many moons ago to help test Unreal Tournament 4. Deleted it when it became clear that they were not going to work on it further. Developments since then, such as casting themselves as the saviors of PC gaming while poaching games as exclusives when they were about to release and NFT nonsense, have contributed to my dim view of them. To me this is just another attempt to buy their way into market share by boasting that they have "x amount of users!" same as they've done with their giveaways.

This is theoretically better than GOG's own attempts given that Linux is claimed to be supported. But, well, seeing is believing. Hope it's actually easy to use and seamless for both devs and users.
Epic's opinion of Linux is made clear in the fact that Fortnite does not have a native Linux version. Not that I have any interest in Fortnite, but it is Epic's biggest game at the moment and the only one they are actively developing. There's also the fact that while Unreal Engine technically does have Linux support, it lags far behind Windows (you have to compile the source code yourself!).
kuhpunkt 17 Jun
Disgusting methods.
threetwo 17 Jun
awesome, the more compatibility the better
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register

Or login with...
Sign in with Steam Sign in with Twitter Sign in with Google
Social logins require cookies to stay logged in.