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Are you having issues with Red Dead Redemption 2 on either the Steam Deck or a Linux desktop with an AMD GPU? Well, upcoming driver updates should improve it. While there was an update in Proton Experimental recently that fixed the game not actually running after the FSR2 upgrade, it seems there's still problems with it crashing after a little while.

Looks like it's possible that will be solved as well soon though! An update (thanks Phoronix) was recently merged into the Mesa drivers for RADV (the AMD Vulkan Driver) that enabled a "unified heap on APUs for Red Dead Redemption 2". This came from developer Samuel Pitoiset (Valve) and inside the request it mentioned how it "Fixes memory explosion with RDR2 without hurting performance as my previous attempt did.".

So with Mesa 22.3 that's due in November it should be a much nicer experience. However, for Steam Deck specifically, Valve might just pull in the change and have it up in a Beta update as I imagine they want a high profile game like this to be sorted quickly.

Article taken from GamingOnLinux.com.
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6 comments

Amazing, i wonder what else will be majorly improved upon thanks to the driver updates?
Damn that's good news. I remember wanting to play Cyberpunk 2077 so bad that I'd switched to the git mesa drivers to get it to work—being new to Linux, that was a "nice" learning experience as well!
I completed it earlier this year with... perhaps 1-2 crashes every 10 hours. Didn't seem like there was any launch options to fix the issue. 80 hours I'll never get back of my life.
Frawo 4 Oct
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Someone found out that increasing the swap size prevents RDR 2 from crashing, and it also helped with the FPS:

https://www.youtube.com/watch?v=Nv7c1qdj4R4

I wonder if this will become obsolete after Mesa drivers are fixed...
dorron 4 Oct
Quoting: FrawoSomeone found out that increasing the swap size prevents RDR 2 from crashing, and it also helped with the FPS:

https://www.youtube.com/watch?v=Nv7c1qdj4R4

I wonder if this will become obsolete after Mesa drivers are fixed...

I had to do this myself, since the update arrived in the middle of me playing it. I was getting crashes every 20 minutes or so, but with this fix it runs perfectly.
Is this related at all to the RDR2 fix that is now available in the Beta channel? Or are these separate things?
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