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Valve has released a new desktop update for the Steam Stable Client, and along with it comes the option to use the New Big Picture Mode. However, they broke it on Linux, at least for NVIDIA.

You can try out the New Big Picture Mode by launching Steam with "-gamepadui" as an option to go into it directly or with "-newbigpicture" to launch Steam normally but have the Big Picture button go into the new mode.

It worked mostly fine (outside of a few bugs) for me on desktop, until they also added a special boot-up video for the New Big Picture Mode that was in the last Beta and now everyone has it in the Stable update. For some reason, at least on NVIDIA, you hear the intro video playing but it doesn't actually display anything. So far the only people reporting it are on NVIDIA, so I'm unsure if it's on AMD GPUs too.

Pictured - the New Big Picture Mode on Fedora Linux

Hopefully it won't be too long before Valve or NVIDIA figure out what the issue is. I would quite like to use it on my desktop too as it's a nice improvement.

Here's all the changes:

New Big Picture Mode

  • Updated Big Picture is now available for testing. You can read more about it in this blog post. Modify your Steam client shortcut and add -gamepadui on the command-line to automatically start Steam in the new Big Picture Mode. Alternatively, pass -newbigpicture to start in Desktop mode and have access to the new Big Picture Mode at any time.
General
  • Reduced client startup times for users with large game libraries
  • Fixed issue where launching a game would take longer to start if there was no network connection
  • Fixed VR flags not showing up in app details for some games
  • Center the popup controller configurator window when viewing controller layout
  • Fixed circular download progress indicator being broken in game entry list
  • Fixed downloads page crashing when starting in offline mode
  • Downloads page now properly responds to online/offline status
  • Updated “Steam News” popup dialog (again)
Sign In
  • Fix a case where if the sign-in UI had cached credentials which had become invalid, it could get stuck and not accept valid credentials thereafter
  • Fixed an input focus bug requiring an initial click on the sign in UI before you could type your username or password
  • Fixed issues with dragging or closing the sign in window, and related display scaling issues, on computers with nonstandard desktop scaling
  • Fixed an edge case in handling of invalid cached credentials affecting reauthentication
  • Fixed issue with sign in refresh UI when the user had already signed in once during the current session.
Steam Input
  • Gyro Enabling: The "Touch" option is now available to controllers which do not have capacitive touch sensors - Moving joysticks out of their deadzone now counts as a "Touch".
  • All controller types can each now optionally choose to use a Nintendo-style layout. This flips the A and B button and X and Y button universally in Steam and in games.
  • The Xbox extended features driver has been updated for Windows 11
  • Fixed hang when the Amazon Luna controller rumbles on macOS
  • Fixed issue with the touch binding in As Mouse mode releasing before the end of a swipe
Remote Play
  • Fixed occasional long hitches during Windows desktop capture
  • Fixed glyphs for third party Nintendo controllers while streaming
SteamVR
  • Fixed issue that caused some OpenXR app images to not appear properly in SteamVR
Article taken from GamingOnLinux.com.
Tags: Apps, Meta, Steam, Valve
14 Likes
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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14 comments
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wurschti 17 Nov
thanks for the post, Liam. Just curious, does the bottom bar stay completely black, or is that a screenshot issue?
On the Steam Deck, that place is reserved for the control hints.
Liam Dawe 17 Nov
Quoting: wurschtithanks for the post, Liam. Just curious, does the bottom bar stay completely black, or is that a screenshot issue?
On the Steam Deck, that place is reserved for the control hints.
It should show the controls, but it's likely in that shot I wasn't focusing on any UI element with the mouse.
brokkr 17 Nov
Came here to report the bug, happy to see you're way ahead on it, Liam
KohlyKohl 17 Nov
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Boot video works for me with AMD. The sound didn't play in the video the first time I started it up. I tried it again and the sound worked the second time.
MayeulC 17 Nov
I think I see it on AMD, but it's obscured by a fun account alert that I kept around (reminder to order my Steam Deck before 01/01/1970) to see if they ever fix it. Those account alerts are handled terribly by the new bpm.
Volodesi 17 Nov
Using -newbigpicture starts my Steam in Big Picture mode and not Desktop? This not intended behavior or explained wrong?
Luticus 17 Nov
Works for me on nvidia 3090 w/ proprietary drivers on Wayland. Just tested that out. Haven't checked on X11 yet though. Ran a bit sluggish in my opinion but it displayed the new ui with the -gamepadui flag.
slaapliedje 17 Nov
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Quoting: LuticusWorks for me on nvidia 3090 w/ proprietary drivers on Wayland. Just tested that out. Haven't checked on X11 yet though. Ran a bit sluggish in my opinion but it displayed the new ui with the -gamepadui flag.
I just get a black outline on X11 with my 3080. Then again I'm using the 510.85.02 driver in Debian Sid, as they haven't updated the driver in a bit.
It works for me on xorg via a 2060 with the 520 drivers
slaapliedje 17 Nov
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Quoting: MercifulBossIt works for me on xorg via a 2060 with the 520 drivers
I'll have to try it under Garuda. Wonder if it's depending on something in newer drivers (I updated to 515 and it's still broken)
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