Free, open source and scientific! Thrive is an in-development evolution sim, with a new release out now adding in some more big prototypes for later-life stages.
After the last release adding in a prototype for being on land and seeing a civilization start to appear, this release goes even further. Now there's a prototypes for going from a single cell all the way into space. Sounds exciting but the keyword is prototype, don't expect anything fancy-looking. Thrive as a whole is still under heavy development. It's more the developers just showing off a bit and laying the groundwork for what's to come, to give you a sneaky peek at their wider plans.
On top of the new prototypes there's a few other changes:
- Added a new toxin damage sound (instead of reusing the emit sound).
- Improved the placeholder tree and rocket graphics for the prototypes.
- Added a system for window panels to reorder this makes draggable windows go on top of other such windows when they are moved around or opened.
- Added a new feature to the museum screen to delete fossils.
- Added miscellaneous fun screen filter shaders.
See the new trailer:
They said that now all the main prototypes are in, they'll be going back to once again expand the microbe stage which is currently the most complete.
I love watching this game grow, it's already really fascinating in the early game and what they're doing with it is showing a lot of promise. Mechanically very interesting but they just need to keep iterating on the design to find more of the fun.