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Factorio: Space Age revealed giving you a fleet and multiple planets

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We knew an expansion was coming as it was confirmed some time ago, but now Wube Software have revealed much more about what's now called Factorio: Space Age.

This expansion will continue your building after you launch into space at the end of a game in Factorio. You'll get to discover new worlds with challenges, exploit their resources and manage your fleet of interplanetary space platforms they say. 

With this expansion though, instead of sending up one rocket, you'll be sending many! As these will provide resources in orbit for you to use to build big space platforms. However, since you're doing it multiple times, rockets will be a bit cheaper to produce. There will be 4 extra planets, each with a unique theme, resources, challenges and gameplay mechanics and some have different military targets too.

There's still the free 2.0 update coming which will benefit all players, as technically the expansion will act like a mod on top of their updated base game. Some things you'll get in the update includes the ability to control train systems better, better blueprint building, better flying robot behaviour and more to be revealed.

It's not due a while though, they say at least another year until it's ready. However, they will now be talking about the expansion regularly to go over more details of it.

The blog post also touches on how it's similar to the Space Exploration mod. There's a good reason for that, as Earendel who made the mod is part of Wube Software and has also been working on the expansion. They say that Space Age though is designed for everyone, and required game engine changes for what they wanted to do with it.

Factorio is available to buy on GOGHumble Store and Steam. It has Native Linux support and it is rated Steam Deck Playable by Valve. It also recently had a big upgrade to the controller support.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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4 comments

Tchey Aug 25, 2023
First played in 2013 when nobody cared about it. I'm happy i did, and i’m happy i contributed to its early near-death success.
Ehvis Aug 25, 2023
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Quoting: TcheyFirst played in 2013 when nobody cared about it. I'm happy i did, and i’m happy i contributed to its early near-death success.

That's very early. I didn't get it until about 0.16 and only started putting in serious hours when 0.17 released.

However, looking forward to the expansion and all the things modders will be doing with the new mechanics. This will be a day one purchase and play!

However, I'm sure the game can still keep me entertained for the year that it takes to get the expansion.
Ehvis Aug 28, 2023
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An interesting little bit of information from the forums is that the estimate of 80 hours for a full playthrough (to victory condition) is based on a level of play that compares to 35 hours to victory for the base game. So this is a substantial increase. My first full game to victory took about 65 hours, so take that into account if you think of doing this expansion as your first proper Factorio experience.
iorekbyrnison Aug 28, 2023
I feel like this is important to mention, given that the post might prompt people to spend money on Factiorio:
https://www.resetera.com/threads/the-director-of-factorio-shown-during-nintendo-direct-has-a-history-of-sexism-homophobia-and-racism-claimed-that-statutory-rape-is-an-sjw-term.631622/

Factorio's got some things about it that might make some people reconsider funding it. Just a PSA.
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