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Crusader Kings III hits 3 million sales after 3 years

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Paradox Interactive announced today that following the recent release of Wards & Wardens for Crusader Kings III, that on the 3 year mark they've now hit 3 million sales. Crusader Kings III has Native Linux support, and it is rated Steam Deck Playable by Valve.

In all the madness of the recent releases, I also totally missed covering that Crusader Kings III: Wards & Wardens along with the free 1.10.0 "Quill" update went out towards the end of August. Some of the free stuff for all players includes:

  • A new system for rulers giving or trading Hostages brings a new side of historical medieval politics to life - Hostages are powerful tools for ensuring peace, as they can be executed during wars to make your enemy suffer a great blow to their morale and stability. Hostages can be identified by a new portrait icon.
    • They can be demanded, exchanged, or even used to bargain beneficial peace deals during wars!
    • Having Hostages of notable status will reward you with both prestige and renown.
    • While hostages are most often children, there’s no guarantee that their warden will send them back as they come of age… after all, they are great bargaining chips!
  • The new Perpetual Hook type lies in-between Weak and Strong Hooks, acting like a Weak hook that can be re-used every few years.
  • A new Adoption interaction allows certain rulers to bring in new members to their family and dynasty. Characters with the Compassionate trait or of a culture. with certain Traditions can Adopt, but the restrictions can also be tightened or removed via a new Game Rule!
  • A new Eccentric personality trait allows characters with it to develop their Lifestyles with ease at the cost of public perception, as their methods might be seen as erratic and odd! Several new event options have been added for the trait, and some of the more ‘out there’ events have been updated to require this trait to fire.
  • Added 6 new events to the Pet Cat story Cycle.
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From the 3 million sales / 3 year anniversary press release:

"The last three years have been very busy and very exciting, and it's thrilling to see so many people enjoy what we have built,” says Alex Oltner, Game Director for Crusader Kings III. “Crusader Kings III is a very special game that has something to appeal to almost everyone - conquerors, builders, storytellers, and romantics. The response to our recent Tours & Tournaments expansion has been especially gratifying and we have so many more ideas we want to bring to life. Our entire team is grateful to everyone who has helped make Crusader Kings III what it has become."

Own up, how many hours do you have in Crusader Kings III on Linux? What's your wildest story from it so far?

You can buy Crusader Kings III from Humble Store and Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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8 comments

Philadelphus Sep 1, 2023
QuoteAdded 6 new events to the Pet Cat story Cycle.
There must be some mistake, someone's put the most important change at the bottom of the patch notes.
kaiman Sep 1, 2023
QuoteOwn up, how many hours do you have in Crusader Kings III on Linux? What's your wildest story from it so far?
Might as well go first. 504.1 hours, says Steam. That's from playing the "tutorial" campaign, an early start in India, and halfway through an early start in Germany. And a weekend of multiplayer.

Not sure I've any wild stories to share, but that's not to say all those hours were uneventful. It's actually one of the few games I find more fun to play on ironman mode, as it's not so unforgiving as to become frustrating, but having to roll with whatever happens certainly enhances the experience. The best-laid plans ...

I've got some funny bugs to show, however:



And a bit of a love-hate relationship.
Trinexx Sep 2, 2023
My personal favorite story is when I tried playing as Aella of Northumbria and basically thunderdomed all of northern england trying to survive the combined assault from Ivar in the north and Halfdan to the south. I barely survived by the skin of my teeth, then suddenly Haesteinn declared war for my single duchy and forced me into a game over.

Goddamn vikings.
slaapliedje Sep 2, 2023
Quoting: kaimanMight as well go first. 504.1 hours, says Steam. That's from playing the "tutorial" campaign, an early start in India, and halfway through an early start in Germany. And a weekend of multiplayer.
I really should try the Tutorial, I kept trying to find the time to start playing CKII, but could just never finish watching huge videos on 'how to play' then III came out... one of these days!
Purple Library Guy Sep 2, 2023
Quoting: slaapliedje
Quoting: kaimanMight as well go first. 504.1 hours, says Steam. That's from playing the "tutorial" campaign, an early start in India, and halfway through an early start in Germany. And a weekend of multiplayer.
I really should try the Tutorial, I kept trying to find the time to start playing CKII, but could just never finish watching huge videos on 'how to play' then III came out... one of these days!
I bounced off the start of CK II back in the day. I was coming along great, I guess in what passed for a tutorial . . . anyway, I'd arranged a decent marriage with someone eligible who appeared to complement my attributes nicely, started developing my fief and building the army a little, then there was a peasant revolt or something and I . . . flat out could not figure out how to make the controls tell my forces to go where the fight was and fight. And that was that.
slaapliedje Sep 3, 2023
Quoting: Purple Library Guy
Quoting: slaapliedje
Quoting: kaimanMight as well go first. 504.1 hours, says Steam. That's from playing the "tutorial" campaign, an early start in India, and halfway through an early start in Germany. And a weekend of multiplayer.
I really should try the Tutorial, I kept trying to find the time to start playing CKII, but could just never finish watching huge videos on 'how to play' then III came out... one of these days!
I bounced off the start of CK II back in the day. I was coming along great, I guess in what passed for a tutorial . . . anyway, I'd arranged a decent marriage with someone eligible who appeared to complement my attributes nicely, started developing my fief and building the army a little, then there was a peasant revolt or something and I . . . flat out could not figure out how to make the controls tell my forces to go where the fight was and fight. And that was that.
Damn peasants! Always the fall of a great and mighty king!
kaiman Sep 3, 2023
Quoting: slaapliedjeI really should try the Tutorial
Honestly, I think the tutorial is pretty bare-bones, but it provides fairly easy start conditions and a rudimentary explanation of the most important systems.

OTOH, given that CK3 is the first grand strategy game I played, it all went smooth enough. Getting into it will probably grow harder over time, as they're piling additional features on top. So I guess starting early is key.

Even then there's still a lot of room for trial and error, to see what effect certain actions would have. But it's actually part of the fun to discover those. One time I ended up as a 6 year old and everyone in the realm seemed to think it was time for independence (as usual when that short reign penalty kicks in). As an adult, I'd throw a couple feasts and befriend the major parties to get things under control, but those weren't options available to a child. Luckily, I had a few infidels rotting away in the dungeon, and after some exemplary executions everyone felt it was probably for the best to fall back in line. Problem solved!
slaapliedje Sep 4, 2023
Quoting: kaiman
Quoting: slaapliedjeI really should try the Tutorial
Honestly, I think the tutorial is pretty bare-bones, but it provides fairly easy start conditions and a rudimentary explanation of the most important systems.

OTOH, given that CK3 is the first grand strategy game I played, it all went smooth enough. Getting into it will probably grow harder over time, as they're piling additional features on top. So I guess starting early is key.

Even then there's still a lot of room for trial and error, to see what effect certain actions would have. But it's actually part of the fun to discover those. One time I ended up as a 6 year old and everyone in the realm seemed to think it was time for independence (as usual when that short reign penalty kicks in). As an adult, I'd throw a couple feasts and befriend the major parties to get things under control, but those weren't options available to a child. Luckily, I had a few infidels rotting away in the dungeon, and after some exemplary executions everyone felt it was probably for the best to fall back in line. Problem solved!
Ha, I also keep re-installing Hearts of Iron IV because I'll watch a documentary on WWII, so get an itch to play it...
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