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qomp2 is an artful reimagining of Pong that looks pretty wild

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A sequel to the qomp, a minimilist and supremely clever reimagining of Pong was not on my bingo card but here we are. Atari and Graphite Lab recently revealed qomp2. The first game in the series qomp was short but a damn fine experience, and actually one of my indie highlights from 2021 because it really was fun. So a proper full expansive follow-up sounds great to me.

qomp2 captures the simplicity of Pong by giving players only two buttons to navigate a series of labyrinthine levels packed with “harder than they look” challenges. Stepping into the spherical body of the renegade runaway, players will ping-pong their way through the dangerous, minimalistic world of qomp2. With a variety of enemies and bosses helping to mark the journey, the escapee will adventure through 30 challenging levels across four distinct worlds.

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  • Cerebral Puzzling: The simple, two-button controls belie complex and compelling gameplay. Use your reflexes to think ahead and master 30 tricky levels. Hidden collectibles on the map push you to explore every inch of the creatively rich minimalist environment.
  • Bounce Between Emotions: qomp2 is an enigmatic story of doubt, fear, and self-acceptance, told wordlessly with simple animations, effects, and the game mechanics themselves — a surprising twist based on the classic Pong.
  • Surprises Galore: If the game’s premise doesn’t raise an eyebrow, just wait until you dive into the challenges, which get increasingly difficult as you master new aspects of gameplay. And don’t worry, death is not the end in this arcade-inspired world. Quick respawn makes sure you’re back in the action in seconds.
  • Bountiful Bosses: Four bosses block your escape at the end of each world. Use your newfound skills to master their attacks and defenses in order to move on. Much like a real game of Pong, you must be prepared to defend your position!

You can follow qomp2 on Steam. It will release in 2024 with Native Linux support.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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Linux_Rocks Sep 15, 2023
I get the new Atari releases on the Switch, but I must say that I'm really glad that they support native Linux with games like this and the Recharged series. I've also bought a wireless 2600 style controller and the physical 2600 release of Yars' Return from them too.

Last edited by Linux_Rocks on 16 September 2023 at 3:30 pm UTC
pleasereadthemanual Sep 15, 2023
Atari qualifies an indie game publisher now? How things have changed...

I remembered this part of Atari's history today: https://en.wikipedia.org/wiki/Kee_Games

The game itself looks interesting though. I liked the breakout re-imagining.

Last edited by pleasereadthemanual on 15 September 2023 at 4:16 pm UTC
Liam Dawe Sep 15, 2023
Well, the first game was definitely indie by a tiny team. This one however, is by a bigger dev it seems with full Atari backing.
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