Dear fheroes2 project supporters and Heroes of Might and Magic II fans!
The team is pleased to present the new version of the fheroes2 engine - 1.0.11 after a month of hard work. As in any other release, we made many changes and are happy to share the news with you.
The "Battle Only" mode has undergone a substantial revamp, boasting an improved user interface and a newfound capability to save the state of selections within the dialog. These enhancements promise a more immersive and user-friendly experience for players engaging in battle-centric gameplay.
Continuing our commitment to refining the gaming experience, the AI has received a notable upgrade. The AI makes better decisions during battles while defending its troops.
The work on the Editor continues. The team added a base file format for future maps, which will incorporate a greater number of features compared to the original map format.
Additionally, the Editor has been expanded with Castle and Town placement logic, along with the inclusion of Ocean objects.
The majority of the work focused on modifying the code for the Editor and preparing the game to support the upcoming map format.
In this release, the team also polished multiple places in the UI, such as difficulty selection in campaigns, Tree of Knowledge quick info dialog, making AI heroes' animations depend on their speed, and many more.
Overall, more than 30 issues have been fixed in this release, and many translations have been updated.
Thank you so much for your invaluable support, and we hope you will enjoy this release!
Full change log.
You do also need to grab the data from GOG.com which it requires to run.