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Egosoft continue expanding and improving their space sim X4: Foundations, with the next big free upgrade nearly ready. They've announced 7.00 is now available as a public Beta with a new features trailer.

Part of this update has a nice focus on usability and accessibility to make the game "game more accessible and enjoyable for all". This includes better button remapping, a FOV slider, new colour-blind options with customizable UI colours, audio and text feedback for various actions to assist you, a reduced speed mode for people who find it too hectic at times and Visual Enhancement Goggles that "let you zoom in on the action, along with a customisable radial menu for quick access to in-game actions, and reworked shaders in scan mode, further enriches player interaction and immersion"

By itself that would be quite a bit, but that's only the tip of the asteroid for this update. There's also temporal anti-aliasing, AI improvements, a reworked and expanded tutorial, explosion effect improvements, a late-game crisis for advanced players, additional sectors and landmarks, enhanced shadows, new ship types and reworks to some existing ships and just absolutely loads of changes.

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X4: Foundations has Native Linux support, and it's rated Steam Deck Playable.

You can buy it from:

GOG

Humble Store

Steam

Article taken from GamingOnLinux.com.
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5 comments

Does temporal anti-aliasing smooth out the flow of time? I hadn't noticed time being jerky, but if someone was having that problem I could see it being amazingly useful.
such Apr 5
"Playable" means "be prepared for 20fps with dips into the teens", if we're talking Steam Deck. Last I checked, at least.
tuubi Apr 5
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Quoting: Purple Library GuyDoes temporal anti-aliasing smooth out the flow of time? I hadn't noticed time being jerky, but if someone was having that problem I could see it being amazingly useful.
Not really. There are different implementations, but usually TAA just means antialiasing using samples from previous frames (possibly refined by motion vector data). And that doesn't really do anything to improve frame pacing.
Quoting: Purple Library GuyDoes temporal anti-aliasing smooth out the flow of time? I hadn't noticed time being jerky, but if someone was having that problem I could see it being amazingly useful.
Looking at the average decline of eyesight over the time of a persons lifespan one could probably argue it does. Blurred vision for the same person at all stages of life (as TAA tends to produce) could be viewed as smoothing the flow of time - or at least its effects, I guess.
Boldos Apr 6
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Oh my... Very nice update
Time to say goodbye to my free time again
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