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7 Days To Die, A Sandbox Zombie Survival Game Finally Arrives On Linux

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It has been a bumpy ride, and that's putting it nicely, but 7 Days To Die is finally on Linux for us to enjoy some zombie smashing.

From the developers ignoring our requests of information, to community moderators temporarily banning me from the forums with a message of "stink on this" and many other annoyances. It is just good to see them finally deliver on the promise of a Linux version. 

Originally the Kickstarter listed the Linux version (along with Mac) to be available around two months after the Windows version; that was a very long two months!

The game does seem to work reasonably well though, and even works on an Intel HD4000 if you turn the settings down quite a bit.

About the game

Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the build-able and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Check out 7 Days To Die on Steam, or 7 Days To Die on Humble Store where it is on sale.

Article taken from GamingOnLinux.com.
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28 comments
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Sabun 23 November 2014 at 1:08 pm UTC
Strangely enough, I don't feel pumped for this game at all.
Zeitgeist 23 November 2014 at 1:44 pm UTC
Finally they managed to port a unity3d game to linux.
stan 23 November 2014 at 2:29 pm UTC
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They have a very long and unreadable EULA… -> no thanks.
fedso 23 November 2014 at 3:02 pm UTC
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stanThey have a very long and unreadable EULA… -> no thanks.

I wouldn't consider a long EULA a good reason to avoid a game, Paradox, probably the most Linux friendly publisher, have an even longer EULA and Steam EULA is as long as the two put together...

Kind of a bittersweet feeling here as well considering how they treated Liam but I guess I'm glad the Linux port finally arrived (also because I was a backer!)
stan 23 November 2014 at 3:30 pm UTC
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Well to be honest… Maybe their EULA is perfectly fine. But there is not a single line break in there…

Oh and yes Steam and Valve are not to be trusted. I hear their customer service is appalling…
dimko 23 November 2014 at 3:53 pm UTC
fedso
stanThey have a very long and unreadable EULA… -> no thanks.
I wouldn't consider a long EULA a good reason to avoid a game, Paradox, probably the most Linux friendly publisher, have an even longer EULA and Steam EULA is as long as the two put together...

Kind of a bittersweet feeling here as well considering how they treated Liam but I guess I'm glad the Linux port finally arrived (also because I was a backer!)


Tell me, have you ever fully read GPL3 license?
Beamboom 23 November 2014 at 4:24 pm UTC
But it's not even released yet? Why should we care if they are not done with the Linux port yet?

This "Early Access" program has really screwed up a lot of things in gamers heads.
fedso 23 November 2014 at 4:52 pm UTC
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dimkoTell me, have you ever fully read GPL3 license?

lol, you got me here, I did used the notice attached at the end of the license in source files but I don't actually remember ever reading the full license!
Lintux 23 November 2014 at 5:23 pm UTC
Very bad Performance vs Windows Version. Any ideas?
edqe 23 November 2014 at 5:40 pm UTC
Great to have yet another game for Linux.

I personally hope that people who doesn't understand the risks of using development version of products / Early Access would stay away from Early Access games. It is tiring to read whining and complaining if and when development version doesn't work properly.
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