Update: Looks like the beta is up! It does have some known issues they've stated like it taking a while to launch, hot-plugging issues with controllers and "graphical glitches on lockboxes and jumpgates on radv". I've requested a key to see if we can take a look (edit: they've now provided me with a key).
Looks like the folks over at Egosoft are keeping to their word, as they've announced a Linux beta really is going to be soon.
Linux support is on its way:
In the next few days we will launch the X4: Foundations beta for Linux. If you have a gaming PC running under Linux and are able to help us test the game on this platform, please give it a try! Linux-specific issues can be reported in the dedicated Linux support thread.
Egosoft seems to have had another rough start, as X4 is currently sat with a "Mixed" rating overall on Steam. Hopefully with their commitment to continue expanding it, they might be able to turn this around.
It's a pretty big update to the game, here's what's been added:
- Player owned shipyards, wharfs and equipment docks:
Players can now build and operate their own shipyards. This allows leaving an even deeper impact on the game’s economy. Build ships for yourself or deliver them to the war factions. Participate in the faction wars on the highest possible level or just make a lot of profitsss.
- Steam Workshop integration:
Starting with version 2.00 X4: Foundations now also supports installing game mods via the Steam workshop. This will make it easier than ever for players to try out some of the already existing cool X4 mods!
- Rebalancing of fight and economy:
With Update 2.00 we changed a lot of parameters of the game economy and fight balancing. The goals include making crew gaining experience a bit easier, but also making a lot of changes to the turret and capital ship fight balancing.