Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

Phoenix Point [Official Site], the new strategy game from Snapshot Games, the studio which includes the legendary Julian Gollop will have a Linux build available within a day and the main release has been delayed.

Let's get the good news out of the way first, as promised the Linux build of Phoenix Point is coming with Backer Build v1.2. They decided to hold off on the Linux & Mac versions while the major issues were worked on and fixed:

Within the next day, we will deploy Version 1.2 of our Phoenix Point Backer Build. This version includes numerous bug-fixes and quality of life improvements. Version 1.2 also includes the Mac and Linux builds. We would once again like to apologise for the delay in delivering the Mac and Linux builds, but hope you understand the decision we took not to release them until the major technical issues had been resolved.

Honestly, I appreciate it. As a backer (personal purchase), I would rather have a week or two delay to have a game that's properly playable than a complete mess. It's a game currently in-development, so delays are a bit more tolerable than a finished product. There are still issues though like the Unity double-input bug where "this" becomes "tthhiiss", the intro movie is disabled on Linux and some graphical glitches on some locations. You know—the usual bugs we see in unfinished titles.

As for the full release of the game, Snapshot has decided to delay it until June 2019. They say they've grown as a studio to 35 people and this is as a result of Phoenix Point essentially becoming a much bigger game. There's good news again though, as they're committing to a new backer build every two months right up to the release, which is available if you pick up the "Luxury Digital Edition" (available here).

See the full announcement here, there's also a video where JG himself explains:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

I will have thoughts and possibly a video this week once I've managed to put some time into it. 

Article taken from GamingOnLinux.com.
11 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
6 comments

Dunc May 14, 2018
That's cool. I wasn't aware of this until I saw Scott Manley playing it a couple of weeks ago, and I just assumed there wouldn't be a Linux version. Without playing it myself, I'd have to say it looks a lot like XCOM “done right”. (As Scott said, it's amazing just how much like XCOM it does look like, considering they're using Unity rather than Unreal.)

Not that XCOM is bad exactly, but... you know... Julian Gollop. :)
g000h May 15, 2018
AAA game with a promising Linux release schedule. Great!
TheRiddick May 15, 2018
Haven't heard much about the inventory system or the base building aspects. Wonder if that is simplified or if its like xcom traditional.

I liked how it was done in xenonauts


Last edited by TheRiddick on 15 May 2018 at 1:33 am UTC
STiAT May 15, 2018
Hmh, that's certainly an interesting one. Wishlist :-).

[edit] oh, not on steam yet. That's why it wasn't on the list yet.


Last edited by STiAT on 15 May 2018 at 8:05 am UTC
Liam Dawe May 15, 2018
The Linux build is up, downloading now.
Praxach May 15, 2018
Has anyone had a chance to play this yet? I am hoping to be able to play tonight, but I don't think that will happen. I am curious to know how well this performs on Linux systems.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.