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Just like I did for May's releases, here's a look over the Valve blog post highlighting some of their top games released in June. After which, I shall give some thoughts but let's get some of the facts and info done first shall we?

Like last time, Valve are using the revenue earned data based on the first two weeks following the release of a game. The top titles from June are:

So out of those top 20 from June, only one of them actually supports Linux right now. As for Steam Play, it's a pretty mixed bag with quite a few broken or suffering some major problems that won't give a good experience.

As for the top free games from June based on peak player count within the first two weeks there's:

Only one, again, supports Linux and that's a Valve game so it was to be expected. Although, it should be noted of course that Ring of Elysium shows up in both lists.

None of that obviously looks good and further shows how Steam Play is going to help Linux gaming now and in future. It's not enough to have thousands of games already supported, if we don't get the hot new releases people want to play as it does matter.

As always though, new releases (even those that do well) often burn out very quickly. Of all those titles listed, how many of them actually show up in the top one hundred games being currently played on Steam? They Are Billions, Ring of Elysium, Black Squad and Dota Underlords. Four in total and one of them has Linux support.

Going further again, how about the current top twenty games on Steam. A list that fluctuates often, but still an interesting measure to look at. How many support Linux? Ten, so 50% of the top twenty by player-count support Linux (same count as last month). Let's push it, how about the top one hundred for June, how many of those support Linux? Forty (three less than last month).

I think what I said in the article covering May continues to be relevant here: So while we don't get the "latest and greatest" games, keep in mind that we do have a lot of games that stay popular supported on Linux, so there's at least a silver lining of sorts there.

Still true, but Steam Play is still very much needed to help give Linux gamers and anyone switching a better selection available from their back catalogue of Steam games. See you again, for another look next month!

Article taken from GamingOnLinux.com.
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16 comments
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Phlebiac 25 July 2019 at 4:59 am UTC
kaimanGames by release date and platform

What is NDS? Nintendo DS?


Last edited by Phlebiac at 25 July 2019 at 4:59 am UTC
bidinou 25 July 2019 at 8:49 am UTC
May I state the problem in a different way ? I'm not sure at all, just thinking aloud ! I'm referring to a specific case : France.

1) around myself, the only people using Linux are environmental / left-wing activists. It was the case 10-15 years ago and it still is the case today !!! (I don't know anyone who hadn't switched back then and switched meanwhile). So many people are still obsessed with Apple.

Even my friends who studied computer science all use Windows. (even though, believe me, the university was mainly using Linux / Solaris etc. machines in 2000). I remember a good friend, in 2000, who said : if we could reimplement the Windows APIs under Linux, it would be so awesome and I would definitely switch, f*** M$ !! Of course he's a 100% Windows user now.

2) These latters do play games. They do not seem to care if there are 1000* more Linux games now than 10 years ago : the fact is, it would have to work 100% as well as Windows with no other drawbacks at all at any rate for them to consider switching. I'm not even sure they would bother.

3) Myself, and the other "activist" profile I mentioned was already OK to cope with the drawbacks of using Linux, 10 or 15 years ago.

4) if we target the "mainstream", it seems we really have to reach a flawless situation where everything works perfectly out of the box under Linux. We are not that far from it... But well, that's a different landscape where the OSS philosophy is kinda... Drifting away IMHO.

5) if we target OSS enthusiasts / activists etc... The situation 5 to 10 years ago was already not that bad. We had a dozen of very cool indie games a years + emulators. Now, I have hundreds of Steam games and... Well, I'm not satisfied. It's like binge drinking. It doesn't sound 'right'. I fund tons of things I would not have in other conditions (huge polluting industries, huge studios...), and even though I get tons of indie games, there are so many of them, they have much trouble surviving. Dead Cells / Motion Twin is an exception !

Just my *personal* and subjective feelings.
I know, from an "objective" point of view, Linux gaming has never been as good. I just feel it's not really for me anymore. I feel it's actually making me an unhappy addict.
kaiman 25 July 2019 at 5:11 pm UTC
PhlebiacWhat is NDS? Nintendo DS?
Not Demanding a Second guess.
Purple Library Guy 25 July 2019 at 11:22 pm UTC
bidinouMay I state the problem in a different way ? I'm not sure at all, just thinking aloud ! I'm referring to a specific case : France.

1) around myself, the only people using Linux are environmental / left-wing activists. It was the case 10-15 years ago and it still is the case today !!! (I don't know anyone who hadn't switched back then and switched meanwhile). So many people are still obsessed with Apple.
Round my way, far as I can tell most environmental/left-wing activists have never heard of Linux. I wish.
razing32 26 July 2019 at 6:38 am UTC
rustybroomhandleAmusingly, of all of those there's maybe 3 I think I'd actually ever want to play. I think it's because the metric is by (concurrent?) player count. Games I favour tend to be one-and-done type games, mostly single player. The last non-native AAA(ish) game I played was A Plague Tale, which was great, but unlikely to ever show up in a list like this, even during release week.
I thought i was alone in this.
Seems a lot of games are made for multiplayer/"online services" rather than a honed single player experience.
Purple Library Guy 26 July 2019 at 3:46 pm UTC
razing32
rustybroomhandleAmusingly, of all of those there's maybe 3 I think I'd actually ever want to play. I think it's because the metric is by (concurrent?) player count. Games I favour tend to be one-and-done type games, mostly single player. The last non-native AAA(ish) game I played was A Plague Tale, which was great, but unlikely to ever show up in a list like this, even during release week.
I thought i was alone in this.
Seems a lot of games are made for multiplayer/"online services" rather than a honed single player experience.
I too play pretty much entirely single-player stuff. Although not so much "one-and-done" . . . I don't feel like I've really played Stellaris all that much, but the hour counts are racking up . . .
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