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Back in August 2018, Valve announced their new Steam Play feature with the Proton software in the Linux Steam client to play Windows-only Steam games on Linux. A little note about what platform is counted for sales.

When we spoke to Valve originally back then (shown in an update to our original article), we asked about how the sales would show up for developers and this was the response:

Hey Liam, the normal algorithm is in effect, so if at the end of the two weeks you have more playtime on Linux, it'll be a Linux sale. Proton counts as Linux.

It seems that there might be some issues where it's not correctly counted, so it shows up as a normal Windows sale as a user noted on Reddit. Since reaching out to Valve, developer Pierre-Loup Griffais has released this quick and simple statement on Twitter for all to read:

That doesn't seem like intended behavior, we'll look into it. At this early stage, the team's focus is still on compatibility and performance, so it might take a little bit.

As with anything new and in constant development there's going to be teething issues. Hopefully this hasn't been too widespread though if true.


Update 19/02/20: I've now had this verified by a developer whose game I purchased on Linux, then played entirely on Linux and I know a few others who did the same and the developer told me all show up as Windows sales.

Update #2: See a clear statement from Valve in this latest article.

Article taken from GamingOnLinux.com.
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jens 12 February 2020 at 8:30 pm UTC
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Eike
jensI admit, I could be wrong by a few years ;). Though I honestly think this is our best bet to break the current chicken and egg situation.

Unfortunately, I don't have a better one.
I just fear neither "No Tux, no bux" nor Proton worked out or will work out.

I have to admit that I'm not fully convinced either. I guess it would already be a miracle if Linux establishes the 2% again. That said I'm still consider it a miracle that I played GTA V from start to finish on Linux last year, so miracles do seem to happen occasionally ;)
Linuxwarper 12 February 2020 at 11:50 pm UTC
EikeTrouble is, it already is one year later and our percentage didn't budge.
There are many reasons why:
1. Proton isn't complete
1.1 It lacks anti cheat support which hinders many popular games from working.
1.2 It still is undergoing development (VK3D), further optimization and bug fixes
2. Other platforms are also improving. Windows now has Xbox Game Pass and soon it will also have XCloud. That is a compelling proposition for gamers to stay on or use Windows.
3. Linux needs marketing, it has little to no marketing.
4. Other platforms are preinstalled on PC that people buy

It isn't now you should be judging Proton harshly. You should when anti cheat support has landed and VK3D progresses as much as DXVK has.


Last edited by Linuxwarper on 12 February 2020 at 11:55 pm UTC
Comandante Ñoñardo 13 February 2020 at 12:58 am UTC
Linuxwarper2. Other platforms are also improving. Windows now has Xbox Game Pass and soon it will also have XCloud. That is a compelling proposition for gamers to stay on or use Windows.

XGP is the main reason why I have a PC with Windows 10...
(A legit Windows by the way, not a pirated Windows like everyone else)

200AR$ plus taxes (about 3.5U$D) per month is a damn good gaming deal...
Valve should have a subscription system like this.
The_Aquabat 13 February 2020 at 9:39 am UTC
AwesamLinux
The_Aquabatwell you can always use ArchiSteamFarm to idle the game if you want, even if the game doesn't launch with proton, and you don't need to install it... it will look as it is running and playtime will count in your profile, and ArchiSteamFarm runs on Linux, so.

Considering ASF runs its own Steam client, are we sure it does accurately report what OS it is running on? And that Valve also counts it as playing the game on Linux.

I asked about this on ASF discord before and got some pretty muddy answers. As far as I understand, ASF is not trying to fake/pretend to be the real Steam client. Valve knows what users are using it, and when it is ASF making requests. And Valve allows it as long as ASF plays by the rules.

So I rarely use ASF, because I kinda suspect that Valve might be defaulting anyone idling with ASF as Windows playtime. Just like they always assume Windows in all other cases

Interesting, I didn't know that thanks for the info. But again this is Valve's fault not ASF developers fault. I just don't get it why it should count as windows I don't have a windows pc at home, not even my laptop runs windows or netbook... so.

I suppose they will correct this... It doesn't make sense to foster linux against windows monopoly only to invisibilize it .


Last edited by The_Aquabat on 13 February 2020 at 9:48 am UTC
Eike 13 February 2020 at 9:58 am UTC
LinuxwarperIt isn't now you should be judging Proton harshly.

I understand that it's the rescue for some (many) Linux gamers. I fear that it's hindering Linux native ports (while others think it's the possibility for Linux gaming to lift off to get more native ports on the long run). It's an astonishing piece of software for sure. So, mixed bag for me.

What I mainly wanted to say is that I don't feel it will succeed in lifting off Linux gaming, unfortunately.


Last edited by Eike on 13 February 2020 at 1:05 pm UTC
Eike 13 February 2020 at 9:59 am UTC
Comandante Ñoñardo200AR$ plus taxes (about 3.5U$D) per month is a damn good gaming deal...
Valve should have a subscription system like this.

I guess they have to do something like this some day.
Linuxwarper 13 February 2020 at 1:10 pm UTC
EikeI understand that it's the rescue for some (many) Linux gamers. I fear that it's hindering Linux native ports (while others think it's the possibility for Linux gaming to lift of to getr more native ports). It's an astonishing piece of software for sure. So, mixed bag for me.

What I mainly wanted to say is that I don't feel it will succeed in lifting off Linux gaming, unfortunately.
Your concern is valid and rings true. But I believe Proton will do far more good than harm. Native ports (speaking of major games not indie) vs Proton is like the saying that goes something like this "Give a man a fish, and he will be fed for a day. Teach a man how to fish and he will be fed for life". Native ports won't by itself adress issue of marketshare. It's such a fickle situation that Proton is really necessary. As has been said if 10 major companies port their big games to Linux, all the money from us Linux gamers will be spread across them. And as it is, the users are so few that there is little money for them, and now with ten major games competing against eachother that money is made even less.

Don't consider Proton the end result, consider it a long term solution to ensure native ports on Linux. Proton also encourages Vulkan and Vulkan is a key players for developers to be able to port games easier and with less costs. You should still keep a healthy buying habit. If there is a game that's excellent and available natively on Linux, that you like, spend alot money on it. For Proton titles...wait for discount and spend less. I've observed alot positive things with Proton's release. Things are brewing. It has made such positive effect on my gaming experience on Linux. And Valve hasn't shown any signs of stopping with their investment in it. Stay positive


Last edited by Linuxwarper on 13 February 2020 at 1:10 pm UTC
Sonata 13 February 2020 at 4:08 pm UTC
As a relatively new Linux person (about 6 months now, if I'm not mistaken). It's good to know that I should be playing games on proton at least for a bit, after buying them on a sale

I've been hating on Windows for years (privacy, safety concerns and its general instability) but gaming always tied me to it. And I... honestly have been too lazy to deal with Wine etc. on my own. After hearing about Proton and how easy it was making things (and checking my ratio of games that have a port or run well via Proton) I pulled a hard switch. No dual boot, no VM. Installed Ubuntu. (3 times that night )

Anyway. I agree that the lack of ports is also somewhat of a chicken/egg problem.
But I think if via proton the market share of people gaming on linux rises, developers may be more interested into using tools which allow for "effortless" porting.
Correct me if I'm wrong, but I think that's partially one of the reasons a lot of indie games actually have a linux port because tools like GameMaker do allow for "exporting a linux version" of the game they're making alongside the obvious Windows port.
Mohandevir 13 February 2020 at 4:24 pm UTC
SonataAs a relatively new Linux person (about 6 months now, if I'm not mistaken). It's good to know that I should be playing games on proton at least for a bit, after buying them on a sale

I've been hating on Windows for years (privacy, safety concerns and its general instability) but gaming always tied me to it. And I... honestly have been too lazy to deal with Wine etc. on my own. After hearing about Proton and how easy it was making things (and checking my ratio of games that have a port or run well via Proton) I pulled a hard switch. No dual boot, no VM. Installed Ubuntu. (3 times that night )

Anyway. I agree that the lack of ports is also somewhat of a chicken/egg problem.
But I think if via proton the market share of people gaming on linux rises, developers may be more interested into using tools which allow for "effortless" porting.
Correct me if I'm wrong, but I think that's partially one of the reasons a lot of indie games actually have a linux port because tools like GameMaker do allow for "exporting a linux version" of the game they're making alongside the obvious Windows port.

Welcome aboard!
Salvatos 13 February 2020 at 5:29 pm UTC
SonataI've been hating on Windows for years (privacy, safety concerns and its general instability) but gaming always tied me to it.
This is always nice to hear. I’ve seen people say that Windows users don’t see what’s wrong with Windows and Linux will never grow because those people are "blind." But I know almost no one that actually likes Windows. A lot of people hate it and love to complain about it, but just believe that they’re stuck with it, the only alternative being overpriced Macs that aren’t compatible with anything.
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