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Albion Online fixes lag issues that plagued servers

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The fantasy MMO had been plagued by recurring lag spikes over the past few weeks that were affecting the player experience. Thankfully, it seems that this has finally been sorted out.

 

Albion Online [Official Site] launched officially a few months ago after a period of various close beta tests and the core game has been a mostly fun experience, according to Liam. Sadly the game has been beset by a bunch of technical issues since its launch that have taken away from the experience, some of which haven’t exactly been the developer’s fault.

They’ve apparently been the victims of DDOS attacks for the last few weeks, possibly ochestrated by gold sellers angry at a crackdown. This has been a cause for much lag for players and various headaches as the developers raced to mitigate the issues. This recent post has a brief summary but basically they’ve finally solved this with hardware and infrastructure level mitigation with a DDOS protection provider. Since they rolled out these last changes a few days ago, there have apparently been no more stability or lag issues.

So there you have it, if you were frustrated by these issues or otherwise hesitant to play, it sounds like it’s a good time to hop back on. There’s also a Linux guild headed by Squiddy (aka Liam) you may consider joining if you play the game.

You can grab Albion Online from the official site.

4 Likes, Who?
Crazy Penguin 6 September 2017 at 8:12 am UTC
Well, I have my doubt on the DDOS-Theory anyway. I think this was just an excuse for overloaded servers. IMHO is it a bit strange that now as the first premium wave including compensation ended 2 days ago and suddenly the lag is fixed is a bit odd.

Funny side effect the chat has become readable too.
micha 6 September 2017 at 12:15 pm UTC
Crazy PenguinWell, I have my doubt on the DDOS-Theory anyway. I think this was just an excuse for overloaded servers. IMHO is it a bit strange that now as the first premium wave including compensation ended 2 days ago and suddenly the lag is fixed is a bit odd.

Funny side effect the chat has become readable too.

Believe me, we worked really intense since the release to get the issues fixed as quickly as possible! The first 2 weeks were server issues due to the load and you can imagine how we felt getting attacked (DDOS) the day after we deployed a solution for that performance issues.
Muffinman 6 September 2017 at 1:42 pm UTC
I just want to thank the developers for making this available on Linux. I've been running it on Linux Mint 18.2 Sonya on two PCs. I'm getting a playable 20 fps using an ancient NVIDIA GT218 (GeForce 8400) on an Intel Core i7 870. I get 60 fps on my new GTX 1060 gaming laptop. It has been stable on both devices. The game is great, and I play every chance I can get!
GustyGhost 6 September 2017 at 4:40 pm UTC
That thumbnail view... can Albion be played with a traditional camera or is the whole game forced bird's-eye perspective?
Maelrane 6 September 2017 at 6:32 pm UTC
As soon as I can play again (LIKE THE WHOLE BETA!) without having to manually fix a lot of stuff, I am in again.

Yes, Arch is not supported by default, but they broke it in May, not only for Arch and then a dev wrote "well, Linux is only < 0.5% of the player base", that nearly killed it for me.

I mean, taking money is all okay, even from a tiny minority, but then supporting the platform is suddenly not a priority, because it's so small a userbase? (the thread I talk about was opened in a very polite way on reddit and it was NOT about Arch, but Ubuntu afair)
Lakorta 6 September 2017 at 7:06 pm UTC
MaelraneAs soon as I can play again (LIKE THE WHOLE BETA!) without having to manually fix a lot of stuff, I am in again.

Yes, Arch is not supported by default, but they broke it in May, not only for Arch and then a dev wrote "well, Linux is only < 0.5% of the player base", that nearly killed it for me.

I mean, taking money is all okay, even from a tiny minority, but then supporting the platform is suddenly not a priority, because it's so small a userbase? (the thread I talk about was opened in a very polite way on reddit and it was NOT about Arch, but Ubuntu afair)
Could you link that thread (if it's not too much work)?
Maelrane 7 September 2017 at 6:54 am UTC
Lakorta
MaelraneAs soon as I can play again (LIKE THE WHOLE BETA!) without having to manually fix a lot of stuff, I am in again.

Yes, Arch is not supported by default, but they broke it in May, not only for Arch and then a dev wrote "well, Linux is only < 0.5% of the player base", that nearly killed it for me.

I mean, taking money is all okay, even from a tiny minority, but then supporting the platform is suddenly not a priority, because it's so small a userbase? (the thread I talk about was opened in a very polite way on reddit and it was NOT about Arch, but Ubuntu afair)
Could you link that thread (if it's not too much work)?

Yes, but first:

I was WRONG. The thread itself is about Arch, BUT:

https://www.reddit.com/r/linux_gaming/comments/6on3ym/albion_online_full_client_link_for_those_with/dkkg8n4/

Especially this is what soured the whole comment for me. It still feels like: we gladly take your money, but you're not a priority (again, I am totally aware I am using a NON supported distribution. Doesn't change the fact that I could play nearly the whole beta and SUDDENLY it broke!)

QuoteIt's not a claim but a fact. I understand that ppl including myself would want the number to be higher but it isn't. Also, I simply used it as an valid argument since the number itself is quite low and the number of players using a non supported distribution is likely even much lower and so is the number of players among them for which the game doesn't work.
Crazy Penguin 8 September 2017 at 7:11 pm UTC
michaBelieve me, we worked really intense since the release to get the issues fixed as quickly as possible! The first 2 weeks were server issues due to the load and you can imagine how we felt getting attacked (DDOS) the day after we deployed a solution for that performance issues.

Sure, I believe you worked really intense time. But you can easily misinterpret a normal server overload as a DDOS Attack, and my guess is, that this is what happened here. I mean that is what Clients do, if you have to many of them, right? . Also your fix appears at a time as they player base seems to have dropped. Which is an odd coincidence, that makes me doubt the whole DDOS-Attack & Fix story even more.

Anyhow good to see the server(s) back in calm waters...for now
Crazy Penguin 8 September 2017 at 7:36 pm UTC
MaelraneAs soon as I can play again (LIKE THE WHOLE BETA!) without having to manually fix a lot of stuff, I am in again.

Yes, Arch is not supported by default, but they broke it in May, not only for Arch and then a dev wrote "well, Linux is only < 0.5% of the player base", that nearly killed it for me.

I mean, taking money is all okay, even from a tiny minority, but then supporting the platform is suddenly not a priority, because it's so small a userbase? (the thread I talk about was opened in a very polite way on reddit and it was NOT about Arch, but Ubuntu afair)
How should they support more distributions? The default gaming Distributions for now is Debian/Ubuntu-Based, and that is what is supported by them. As it states on the the download page anyway.

Keep in mind! That not all developers have enough experience with Linux yet. Most of them still learning. In a few years this may change. At the moment we have to take care of ourselves if we use a non-supported distribution. We have come far but we are not at the end of the road yet.

Feel free to post your manual fixes into their forum. Maybe they decide to support more distributions in the future as they have become more familar with Linux

IMHO they should include everything what the game needs to run. Makes it a lot easier to support it with a solid base
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