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Alien Arena: Tactical Demo Alpha, plus full version released!

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A new version of Alien Arena has been released, that now includes a completely re-worked menu GUI and the new Alien Arena: Tactical game.

Code named Combat Edition this versions key new features:

1.  Overhaul the menu, both cosmetically and organizationally. The server browser, especially, is much more useful now.
2.  Rewrite the code to make the ingame server list load faster, while including more servers.
3.  Major performance improvements in light bloom and sun rendering. Light bloom uses FBO blitting now, while the sun rendering no longer overuses glReadPixels as much.
4.  Major, major input fixes on Linux/Unix.
5.  Experimental antilag for some projectile weapons to make the game more playable with poor network connections. Antilag had previously only been applied to hitscan weapons. Now, all non-homing rockets and blasterballs can be antilagged as well. This is a server-side feature, off by default. Look for servers with g_antilagprojectiles listed under "gameplay" in the server browser.
6.  Adjust some of the crosshair textures to fix their alignment.
7.  Inclusion/creation of Tactical game mode.

Download: http://red.planetarena.org/aquire.html

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Article taken from GamingOnLinux.com.
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