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Amnesia: A Machine for Pigs Available For Pre-Order

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From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horror game that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart. 

Amnesia: A Machine For Pigs (Steam, Desura) - Looks like it just went up on Steam for pre-order folks for £10.39 as it's 20% off right now. This should give me some encouragement to actually finish the first one but damn...it freaks me out.

Unique Selling Points
  • Unique game created in collaboration between two independent game companies famous for exploring the outer reaches of what games can be.
  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • Unique physics interaction that has been developed and improved since 2005.
  • Exceptional artwork and environments that run on low system specifications.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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12 comments
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Bumadar Aug 16, 2013
must buy, I still can't play the original without there being daylight coming through the window :)
killx_den Aug 16, 2013
I will definitely pre-order it :)
richie442 Aug 16, 2013
I've played original Amnesia like for.. 30 minutes and already shit my pants. It's not game for me :D
n30p1r4t3 11 years Aug 16, 2013
OMG YES! I checked yesterday to see when pre-order would come. Today's that day!
Hamish Aug 16, 2013
Well, a year behind its original schedule, but the original release plan was madness. Good to see it is trending to a release now though.

I am actually looking more forward to Asylum, but that is probably because I preferred Penumbra to Amnesia anyway, and Asylum looks closer to it than even Frictional's later endeavors.

Still added this to my lengthy Desura shopping cart though. ;)
owe Aug 16, 2013
Thanks for this :) just preorder on steam. Can't wait to play it on Linux :D I did play first one but that was last year when there was no steam for linux. I just pray that it will be a good port on linux. Do you know if it is a true port or wine/dx wrapper port?
Valczir Aug 16, 2013
Quoting: oweThanks for this :) just preorder on steam. Can't wait to play it on Linux :D I did play first one but that was last year when there was no steam for linux. I just pray that it will be a good port on linux. Do you know if it is a true port or wine/dx wrapper port?
Frictional Games have always been pretty adamant about day 1 linux support (so a native version).  The last game had a linux version from the start, but it wasn't available on steam linux until steam linux came out (obviously).  I doubt it's even a port - I think they generally follow best practices here and just develop for all platforms that they plan to support from the outset.

I mean, I know Frictional isn't the developer this time, but I'm sure they're at least guiding the Machine For Pigs team, so it should be a similar deal.

---

Also, I'm with everyone who can't seem to finish the first Amnesia 'cause it's just that damn terrifying.  I end up hiding in the corner with my (the character's) lantern out for way too long as my (the player's) heart rate slows down a bit.  And then the lantern goes out, and I get completely freaked again.

Still, even if I'm not capable of playing it, I want to support the game, 'cause it's a damn fine example of what a horror game should be.
Hamish Aug 16, 2013
I am odd because I finished it? :|

At any rate, it is the same engine as the original game I believe, so it should be properly native. Thank Edward Rudd for his work on that. ;)
n30p1r4t3 11 years Aug 17, 2013
Quoting: HamishI am odd because I finished it? :|

At any rate, it is the same engine as the original game I believe, so it should be properly native. Thank Edward Rudd for his work on that. ;)
I finished it as well!
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