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An interview with The Final Station developers

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Q: Can you tell us something about yourself?
A: My name is Oleg, for 10 years I have worked as a web designer, and 6 of them I tried to get into the gaming industry. This time it seems it worked.

Q: You are not creating games by yourself, what can you tell us about the team at “Do My Best, Games”?
A: “Do My Best” is just a name for me and my friend Andrey Rumak, it’s only two of us. But of course we are also working with several freelancers (sound, music, promo art).

Q: You are getting published by tinyBuild, but is having a publisher worth it?
A: I can tell, that if we didn’t get the publisher, our game would never have been finished. So yeah:)

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Q: As I can understand, The Final Station is a hybrid of two genres, train simulator and 2D platformer. Can you tell more about it? (I will more than likely add some follow up questions based your answers)
A: Yeah, our hero moves through the world by train, and from time to time he stops at stations. So stations are a large levels (villages, towns, factories) where the hero fights with enemies, looking for supplies and survivors. And when he is in his way to the next station, he needs to control train, configure reactors and of course he has to take care of passengers (heal and feed them).

Q: So you have chosen a post-apocalyptic setting with “zombies”, aren’t you afraid that this genre is a bit crowded and you might have a hard time to differentiate yourself?
A: We’re trying to go away from the word “zombie” a little, but actually I’m ok with it, for me main thing that a game was good.

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Q: There is one potentially controversial question I would like to ask. Based on the trailer, all survivors seems to be white, are you going to include a more diverse cast in your game?
A: —

Q:You might know that our readers are gamers, but they are also Linux users. So they would probably like to know, what is your motivation to port your game to Linux?
A: It’s quite simple, Unity supports export for Linux and Mac, so it didn’t take much time to make it. Also the more people playing our game, the better for us:)

Q: Do you anticipate any problems that may occur during the porting process?
A: I don’t think there will be any big problems, but if they will, I will be glad of any help from Linux community. Thanks!

Q: Will you release your game with day one Linux support or will be there a some delay before the Linux version will be shipped?
A: Right now I can’t tell you, sorry, but I wish it will be day one support.

Q: In the past publishers weren’t interested in Linux ports, so how did you manage to convince tinyBuild of this idea?
A: Their last project Punch Club included the Linux and Mac ports, as well as many previous games. I believe this is a common thing to get additional part of the audience. I can’t imagine any publisher saying something like “No! Anything but Linux!”.

Q: Do you think that Steam support (Steam Machines and Desktop) has helped Linux gain more acceptance as a gaming platform?
A: I think yes, but unfortunately I'm not expert in this theme.

Q: Will The Final Station support the Steam Controller and/or other gamepads?
A: Right now we’re testing the gamepad control, so I think Steam Controller will work as well.



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35 comments
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WorMzy Mar 16, 2016
QuoteQ: There is one potentially controversial question I would like to ask. Based on the trailer, all survivors seems to be white, are you going to include a more diverse cast in your game?
A: —

Is there an explanation to go with this answer? Did they just ignore the question?
ricki42 Mar 17, 2016
I'm not sure I understand: have they actually tested the game on Linux? They say "it didn’t take much time to make it", which sounds like it's already running. But then they say they don't know if there will be problems, which sounds like they haven't even tested it.

Quoting: WorMzyIs there an explanation to go with this answer? Did they just ignore the question?
I'm curious about this as well.
Mountain Man Mar 17, 2016
Quoting: WorMzy
QuoteQ: There is one potentially controversial question I would like to ask. Based on the trailer, all survivors seems to be white, are you going to include a more diverse cast in your game?
A: —
Is there an explanation to go with this answer? Did they just ignore the question?
My respect for the developer actually went up a notch when I saw that because, to be frank, it was a stupid question and deserved to be ignored. I mean, seriously, why would you even think to ask a question like that? Who really cares if all the sprites in the game have tan colored faces?
Pozzuoli Mar 17, 2016
Quoting: Mountain ManWho really cares if all the sprites in the game have tan colored faces?
People that aren't white?
Nyamiou Mar 17, 2016
Quoting: Pozzuoli
Quoting: Mountain ManWho really cares if all the sprites in the game have tan colored faces?
People that aren't white?
I'm sure 3D people are sad too not to be included in this dimensionalist 2D-only title. This is clearly an outrage.
sonic Mar 17, 2016
I also noticed that there are no cripples

Silly question TBH

Edit: except this one question it is good interview, thank you ;)


Last edited by sonic on 17 March 2016 at 9:21 am UTC
norsetto Mar 17, 2016
They also seem to be lacking cats, the outrage!
ricki42 Mar 17, 2016
Quoting: Mountain ManMy respect for the developer actually went up a notch when I saw that because, to be frank, it was a stupid question and deserved to be ignored. I mean, seriously, why would you even think to ask a question like that? Who really cares if all the sprites in the game have tan colored faces?

Why was it stupid? The devs can put whatever they want into their games, and critics / interviewers / journalists can criticise and critique whatever part of it they want. You could ask why they chose a green colour palette for the environments, and you can ask why they chose all white for the people. Doesn't mean that all-green colour palettes shouldn't exist, or that all games must have a statistically realistic representation of every human skin colour. They could easily have said something like "this is what everyone here looks like, and we modeled the population based on our town." (which is probably more or less the case) or "We haven't thought about it." (which I supect is also quite likely) or "It's just what we wanted to do."
I very much believe critics should be allowed to question whichever aspect of the game they want, even if you personally deem it irrelevant, it may be relevant to others (like the person doing the interview), and nothing should be beyond criticism.

Quoting: NyamiouI'm sure 3D people are sad too not to be included in this dimensionalist 2D-only title. This is clearly an outrage.

By that reasoning the Mona Lisa is just a 2D blob of colour rather than the portrait of a 3D person.
The people in the game clearly represent real people - probably not each a specific person, but artistic representations of people like you'd meet in real life. Just like the train is an artistic representation of real world trains. Saying they aren't real and 2D is really a complete non sequitur. But I suspect you already know that, or you'd have a hard time reading comics.


Quoting: sonicI also noticed that there are no cripples
Quoting: norsettoThey also seem to be lacking cats, the outrage!

TIL that being non-white is analogous to being a cripple or a cat. Wow. I barely finished breakfast, and I'm already done with the internet for today.
ungutknut Mar 17, 2016
Nice interview, that game sounds actually pretty interesting - but the PC-question was kind of unnecessary. Like someone is automatically a racist just because he doesn't include the token black guy. One could take this as an imputation - especially people condemning racism.

QuoteTIL that being non-white is analogous to being a cripple or a cat. Wow.
You're aware that this was satiric, right?


Last edited by ungutknut on 17 March 2016 at 11:56 am UTC
Mountain Man Mar 17, 2016
Quoting: Pozzuoli
Quoting: Mountain ManWho really cares if all the sprites in the game have tan colored faces?
People that aren't white?
But why? What does it matter? Other than to someone who is intellectually crippled by political correctness.
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