You can sign up to get a daily email of our articles, see the Mailing List page!

After a successful crowdfunding campaign in October last year, the sci-fi RPG Encased is now on Steam and GOG in Early Access. Here's an update on when we might see Linux support.

Linux was a noted platform they were planning to support and when we spoke to them back in March, they said Linux would not be available during Early Access but would be around the full release. Since it's been a while and now it's actually on Steam, users have been asking on the Steam forum about when Linux support will arrive.

Today, the developer replied with:

We really want to get it to you soon. It is a bit tricky to support so many builds during EA (win/mac/linux times Steam+GOG). So answer for now - we will try add it soon. But all platforms will work on release for sure

The good news is of course they haven't suddenly dropped Linux support. I will be keeping an eye on it , so once they have a more solid answer on the Linux version I can let you know.

See the trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

 

If you wish to follow it ready for Linux support, you can do so on GOG and Steam.

Article taken from GamingOnLinux.com.
11 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
Nanobang 27 September 2019 at 1:03 pm UTC
Wishlisted! You know, one of my favorite things about utterly ignoring every game announcing their Kickstarter campaign is that when they're successful its a bright, shiny surprise!

Now, please excuse me. I have to make an appointment to get this memory scrubbed, too, in case it doesn't actually come out for Linux when it's fully released. (But if it does---BAM! Bright and shiny all over again! XD


Last edited by Nanobang at 27 September 2019 at 1:03 pm UTC
Nezchan 27 September 2019 at 2:09 pm UTC
Looks remarkably like the upcoming Wasteland 3 in a lot of ways, although it's pretty likely that wasn't on purpose. Although I expect they had a lot of the same inspirations, and similar systems (movement areas, map layouts, etc.) do lead to similar results.

Not getting a feel for what the game is about from this trailer, although it does seem worth keeping an eye on.
Beamboom 27 September 2019 at 2:26 pm UTC
NezchanLooks remarkably like the upcoming Wasteland 3 in a lot of ways, although it's pretty likely that wasn't on purpose.

... I'd add several other titles to that comparison, to be frank. Birds eye perspective, turn based, text dialogue... Isn't that what pretty much all are?
One could very well start wondering if there isn't a pre-made template they all are using.
techieg33k 28 September 2019 at 3:49 am UTC
Looking forward to this one.
dvd 28 September 2019 at 9:04 am UTC
Beamboom
NezchanLooks remarkably like the upcoming Wasteland 3 in a lot of ways, although it's pretty likely that wasn't on purpose.

... I'd add several other titles to that comparison, to be frank. Birds eye perspective, turn based, text dialogue... Isn't that what pretty much all are?
One could very well start wondering if there isn't a pre-made template they all are using.

Pretty much the same way you could say this for all Witcher/TES/<your generic mainstream action rpg here> titles, all the minecrafty games, all the online shooters and all the fps games, oh and all the platformers, racers, etc...
Beamboom 30 September 2019 at 9:17 am UTC
dvdPretty much the same way you could say this for all Witcher/TES/<your generic mainstream action rpg here> titles, all the minecrafty games, all the online shooters and all the fps games, oh and all the platformers, racers, etc...

Yeah. A valid point. You're right.
I guess my main problem here is that the mentioned factors are so... Old-school. I'd love for them to push forward a bit more. Like having a 3rd person view (over-the shoulder perspective), or a realtime/turnbased hybrid, voice acting, something that brings the game a bit more to life, break out of the "game pieces on a board" feel. Without losing the strategic elements.

I think they do a really good job in this in the X-Com games. Same mechanics, but feels a *lot* more modern.
dvd 2 October 2019 at 7:31 pm UTC
Beamboom
dvdPretty much the same way you could say this for all Witcher/TES/<your generic mainstream action rpg here> titles, all the minecrafty games, all the online shooters and all the fps games, oh and all the platformers, racers, etc...

Yeah. A valid point. You're right.
I guess my main problem here is that the mentioned factors are so... Old-school. I'd love for them to push forward a bit more. Like having a 3rd person view (over-the shoulder perspective), or a realtime/turnbased hybrid, voice acting, something that brings the game a bit more to life, break out of the "game pieces on a board" feel. Without losing the strategic elements.

I think they do a really good job in this in the X-Com games. Same mechanics, but feels a *lot* more modern.

I think i see what you mean. X-Com is more of a strategy game with a lot less dialog/text, so it is easier to voice. The action animations on the other hand, while amusing the first time in X-Com, got really tiresome and annoying real quick.

I think (from the teaser at least) the camera will be (or could be) a lot closer in the upcoming wasteland, it made a much more action-y impression me than wasteland 2.
Beamboom 3 October 2019 at 7:56 am UTC
dvdI think i see what you mean. X-Com is more of a strategy game with a lot less dialog/text, so it is easier to voice.

True, but man there's games out there with hours upon hours with scripted text voiced. There's no technical limitations on doing so, it's "just" work involved.

dvdThe action animations on the other hand, while amusing the first time in X-Com, got really tiresome and annoying real quick.

Ah you think so! So this is where we differ hugely . For me it's still awesome every time. It's so great just to see the playfield from a different perspective, adds so much LIFE into the game, it's not "just another board game" then - and I get up close and personal with my soldiers.

I guess I play my games from a more "personal" side, I don't really care about strategy gameplay at all to be honest. I'm in it for the experience. New maps, new enemies, building my characters... All that.
tuubi 3 October 2019 at 5:15 pm UTC
Beamboom
dvdI think i see what you mean. X-Com is more of a strategy game with a lot less dialog/text, so it is easier to voice.

True, but man there's games out there with hours upon hours with scripted text voiced. There's no technical limitations on doing so, it's "just" work involved.
Hours upon hours of studio-produced voice over by professional actors can't be cheap. And there aren't many genres of game with as much text/dialogue content as an old-school, non-linear cRPG. It's "just work" only if the developers happen to be competent voice actors with a decent studio setup.
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
  • Battle Planet - Judgement Day
  • Date:
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts