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Anodyne 2: Return to Dust, the standalone followup to Anodyne that doesn't require you play the original is officially launching with Linux support on August 12th. Previously, they did announce it would arrive in August but they didn't have a set date and so now we do.

Anodyne 2: Return to Dust combines the thrilling scale and cinematic storytelling of 3D games with the tight design and easy-to-pick-up satisfaction of 2D Zelda-like adventures. With art that re-imagines the PS1 and N64 era, explore 3D cities, valleys, and wastelands then shrink into the varied 2D mindscapes of characters, from snowy, aurora-lit valleys to perilous volcanic construction sites!

For those unsure about the ties between the first game and this, the developer said it can be seen as a sort-of spiritual successor. It has a completely new world and characters, but there are a few ties to the first that dedicated fans will get but you can play them in any order you like.

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Features:

  • In 3D, run, jump and drive across gorgeous and haunting locales, speaking with strange and memorable characters.
  • Choose where you want to go! The sweeping vistas of New Theland quickly open up to exploration. Instantly transform into a car to quickly drive around the world.
  • In 2D, use your Nano Vacuum to collect dust, suck up and fight enemies, all while overcoming mind-bending challenges related to the characters’ inner lives.
  • Seek magical Cards which expand your access into New Theland’s outer reaches.
  • Experience the thrilling and emotional story of Nova. Her destiny is clear: she is the Nano Cleaner who will save New Theland. But strange characters & painful experiences will put her loyalty to the test...

We've already been provided with a review key, so we shall have something up on it around the release. Until then though, I can at least confirm it does seem to work perfectly.

The release will be available on Humble Store, GOG, itch.io and Steam.

Article taken from GamingOnLinux.com.
9 Likes, Who?
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anewson 7 August 2019 at 6:58 pm UTC
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I loved the original for the music, writing, and atmosphere. It crafted a dreamlike experience by (among other things)blending a wide-eyed innocence a la zelda with some pretty heavy notes of sadness and despair lurking beneath.

I like that they are trying to replicate the dreamlike quality of the original in 3d, but I'll have to see how well it translates.
tofuhead 8 August 2019 at 8:51 am UTC
hmm, ok, it does look interesting. but just looking at the video, "gorgeus locales" .. I don't know, it just looks
pixelated and messy with wonky camera. and without any action, so basicly it's a walking sim?
if it's that, it really should be in modern style, like for example Journey, or Dear Esther and the likes.


.b
anewson 10 August 2019 at 9:17 pm UTC
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tofuheadhmm, ok, it does look interesting. but just looking at the video, "gorgeus locales" .. I don't know, it just looks
pixelated and messy with wonky camera. and without any action, so basicly it's a walking sim?
if it's that, it really should be in modern style, like for example Journey, or Dear Esther and the likes.


.b

I'm concerned that you're right; the environment doesn't look engaging enough to be enjoyable in the way the first one was. But I'm trying to keep an open mind.
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