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I've been keeping an eye on Ashes of the Singularity for a long time now, as the RTS game does look pretty cool. The developers have stated their move to Vulkan is pretty far along and Linux will be evaluated after.

See this forum post:
QuoteThe first step is Vulkan support which is now pretty far along. Then we can evaluate doing a Linux version.


It's great to see Vulkan has not only been started, but being far along is good news. What worries me now is their wording of "evaluate". Originally it was a sure thing (see here), their wording doesn't sound so optimistic now.

I hope they don't have too many issues with Linux support when Vulkan is ready.

About the game (From Steam)
Take command of an entire world’s resources to build up massive armies, research new technologies, and annihilate all those who stand in your way! This new, massive-scale real-time strategy game will have you managing vast armies and fighting a war on multiple fronts against your enemies.

Wage a War Across an Entire World
With the unparalleled power of the world's first native 64-bit real-time strategy game engine, Ashes of the Singularity allows for maps of unprecedented size and detail.
Over the course of your war, you will upgrade your technology, build orbitals, construct thousands of units and conquer the regions of the world in an effort to annihilate all opposition. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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15 comments
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kalin Aug 23, 2016
They will have issues. Linux vulkan driver is crap for all vendors. I hope they will help to improve this crap
leillo1975 Aug 23, 2016
I need a new RTS game in my Steam Library, I'm tired to play Planetary Annihilation. It looks really great.I will cross my fingers.
burnall Aug 23, 2016
This would be great, if only they are not using some windows 'special' middleware.
wolfyrion Aug 23, 2016
Well I am afraid that is not good news :(

Everyone was so hype for Vulkan and everyone expected miracles like to be easy to create or port games and so on but unfortunately so far not many companies manage to create or port a game with Vulkan API.

Only DOOM(not on Linux) and Talos Principle which is not working well , at my pc is just crashing... We didnt even see any new indie game with Vulkan API.

I really dont know what to expect with Vulkan API it has been so many months and no progress. :S:
Liam Dawe Aug 23, 2016
Quoting: wolfyrionWell I am afraid that is not good news :(

Everyone was so hype for Vulkan and everyone expected miracles like to be easy to create or port games and so on but unfortunately so far not many companies manage to create or port a game with Vulkan API.

Only DOOM(not on Linux) and Talos Principle which is not working well , at my pc is just crashing... We didnt even see any new indie game with Vulkan API.

I really dont know what to expect with Vulkan API it has been so many months and no progress. :S:
Rome wasn't built in a day, you seriously expected developers to drop everything they are doing and flock to a brand new and largely untested API?

This sort of stuff will take a long time.
MayeulC Aug 23, 2016
Quoting: liamdawe
Quoting: wolfyrionWell I am afraid that is not good news :(

Everyone was so hype for Vulkan and everyone expected miracles like to be easy to create or port games and so on but unfortunately so far not many companies manage to create or port a game with Vulkan API.

Only DOOM(not on Linux) and Talos Principle which is not working well , at my pc is just crashing... We didnt even see any new indie game with Vulkan API.

I really dont know what to expect with Vulkan API it has been so many months and no progress. :S:
Rome wasn't built in a day, you seriously expected developers to drop everything they are doing and flock to a brand new and largely untested API?

This sort of stuff will take a long time.

I agree, on the consumer side as well. I still don't have a vulkan capable card. And drivers are still sub-par for now, although we do see a lot of progress in this area.


Last edited by MayeulC on 24 August 2016 at 11:15 am UTC
Donkey Aug 23, 2016
I would not mind if they did a Vulkan only release for Linux (unless they already have an OpenGL version ready).
elbuglione Aug 23, 2016
Quoting: leillo1975I need a new RTS game in my Steam Library, I'm tired to play Planetary Annihilation. It looks really great.I will cross my fingers.

deberías probar Stellaris. ya me ha tenido capturado por mas de 200 hs. y contando.
STiAT Aug 23, 2016
Linux main issue after Vulkan, if they do a Vulkan port, is Input and Window Management.

There are quadrillion solutions for that, if they fail on that, they are a fail. I doubt that. The work for proper scene creating and input management shouldn't take them more than a week. If even. At least if their engine is a bit designed for abstraction, which I'm pretty sure of.

The hard part is quality testing. Vulkan, even in our drivers, evolves fast. Okay, SteamOS may not be the issue, but we've to face it: Majority is Ubuntu with historical binary drivers (if we talk about Vulkan), that's an issue.
leillo1975 Aug 23, 2016
Quoting: elbuglione
Quoting: leillo1975I need a new RTS game in my Steam Library, I'm tired to play Planetary Annihilation. It looks really great.I will cross my fingers.

deberías probar Stellaris. ya me ha tenido capturado por mas de 200 hs. y contando.

I have this Game in my wishlist a couple of months. I have the same problem everytime... Money
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