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I've been personally waiting for this one for quite some time! ASTRONEER, a game of interplanetary exploration finally has Linux support officially on the roadmap.

The developer did confirm it was coming to Linux a few times in the past, however, they never firmly laid out their plans for it. I spoke to them last year, where they confirmed it, but nothing ever came of it. They then confirmed it again at the start of this year, but again nothing happened. Thankfully, it has now been put directly on their roadmap, as indicated by this forum post on Steam:

Since the roadmap was updated: 

https://trello.com/b/UoZgKrd3/astroneer-development-roadmap

The linux port is planned for Q2 2018.

While Q2 2018 is still a while away, it's really fantastic to know that they're now commiting to getting the Linux version out. If you forgot about it, here's a look at it from their EA launch trailer:

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About the game:

Explore and reshape distant worlds! Astroneer is set during a 25th century gold rush where players must explore the frontiers of outer space, risking their lives in harsh environments for the chance of striking it rich. 

On this adventure, a player’s most useful tool is their ability to shape their world, altering the terrain and extracting valuable resources from planets, and moons. Resources can be traded or crafted into new tools, vehicles, and modules to create everything from massive industrial bases to mobile rover bases.

Exciting, something to look forward to! Will you grab it when it releases?

9 Likes, Who?
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Kuduzkehpan 26 December 2017 at 8:05 pm UTC
Finally something exploration space and multiplayer.
Tiedemann 27 December 2017 at 11:01 am UTC
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Oh, that's nice. I like the look of it.
Having fun with Planet Nomads too but it doesn't really have that much to do yet.
SinaCutie 27 December 2017 at 1:52 pm UTC
I am happy they finally put Linux on their official roadmap. I've been waiting for this game for a long time.
g000h 28 December 2017 at 10:16 am UTC
Looks good and if it meets expectations I'd be interested. But, looking at the game play video and thinking multi-player - Can't see how you're going to get a reasonable number of players on the same server, all shaping the landscape, without running into major capacity problems. Noting that RUST has been doing multi-player for a long time, and they put in a building decay mechanic to get rid of old constructions which aren't maintained, in order to improve game play.
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