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Ballistic Overkill FPS updated, lots of changes and still works great

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Ballistic Overkill is the fast paced FPS game I have fallen in love with and it just gained a tasty update.

The game has down away with a single health station on the map, to now have health packs spread throughout the map. An interesting and needed change, but I feel they respawn far too quickly.

The map voting system is much better. Instead of always being on a single mode, you pick a single map and each map comes with a different game mode. That makes the game feel a lot fresher in my opinion and helps stop me getting bored in longer sessions.

They developer implemented two of my own requests, which was nice to see:
- Mouse wheel now changes weapons
- Pressing the sprint button will immediately end crouch when using crouch on toggle

Lots of re-balancing on top of all of that.

See the full patch notes here.

Reminder, the game is in Early Access so it will continue to evolve as time goes on, but it's very enjoyable.

Be sure to grab a copy and come join the fun!
Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Liam Dawe Jul 18, 2016
Quoting: pete910The update has spoiled the game play though :(
It does seem to have a few issues after playing it

- Health spawns too quickly
- Health should not be inside the team safe area, makes camping too easy
- Maps feel too small for free for all

It's still really fun, but like a lot of Early Access games it needs balancing to fix those issues
GustyGhost Jul 18, 2016
Quoting: ElectricPrismI held off buying this because of the Early Access after Storm United going dark :(

Same exact situation here. I really liked the idea of a "Halo" on Linux but nobody ever gets on Storm United. I think that because the FPS market is so oversaturated, bots have become necessary for multiplayer-only shooters to survive.
staticx27 Jul 19, 2016
This update is truly an improvement. I was tired of getting flayed like a fish all the time. I still get sworded every now and then, but now shadow is easier to kill. It's the perfect balance, imo. I'm really getting into this game. I just wish there was a server for west coast us. True, I think the health does spawn too early and I see pretty much everyone agrees with that. Having them in the spawn area isn't that great of an idea, either. This shows that Storm United could have had so much potential.


Last edited by staticx27 on 19 July 2016 at 3:34 am UTC
jo3fis Jul 19, 2016
Quoting: liamdawe
Quoting: BeamboomThe only thing that really matters in these games though: Are there any players?
Never had an issue finding a game :)

Games are a little sparse when I play because of my time zone and ping's on some servers can be a little high but thats mostly a location thing.

Very fun to play and dirt cheap really for what you get, graphics look awesome and it performs well.
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