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I can count with the fingers of a single hand the number of comics I read in my whole life, and the Battle Chasers aren't the exception; though, if this upcoming game is being loyal to their style and tone, I have to say I would be more tempted to do so. Personally, I don't expect for games to have state-of-the-art technology behind their graphics, but I care a lot about the artistic design, and this one truly seems to deliver on that. Plus, if you check this news on the official site, after a successful Kickstarter campaign they announced to be completely funded by Nordic Games without sacrificing the creative control of the project, so basically the quality of the game now simply relies on how talented they are and how well they spend the budget on the game.

So far there isn't an accurate release date yet, but apparently it will be next year. The good news though is that the requirements for Linux/SteamOS are already listed in the Steam store page, which I think it's an excellent sign. Will we be having a Day-1 release with this title, perhaps?

I will definitely keep an eye on Battle Chasers: Nightwar starting now. What are your initial impressions about it?

Official site: Battle Chasers: Nightwar (Note: It isn't mentioned on the Steam store page; I found it after visiting the Nordic Games site)

Store pages:
- Official site
- Steam

About the game (Official)
Battle Chasers: Nightwar is an RPG inspired by the classic console greats, featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world.

- Plan for survival. The desolate town of Harm's Way is your only place to prepare. Choose three of the many heroes you've unlocked, fill your travel backpack with items from your stash, make sure you've chosen the best equipment and abilities for each hero... and then strike out
- Explore an overworld presented in classic form (and in real time), peppered with hidden dungeons, rare bosses and randomly appearing friends and foes, as well as a useful arsenal of Dungeon Abilites[sic] for every character
- Old-school combat inspired by the console RPG greats, with a unique two-tiered mana system and turn-based initiative, featuring random buffs and debuffs on initiative slots

- Action oriented, randomly-generated dungeons loaded with traps, puzzles and secrets. Use each hero's unique dungeon skills to survive
- Non-linear story driven by the discovery of lore on items, landmarks and secret elements in the world. Discovering these will both provide deeper insight into the mysterious Lost Vale, and also reward lore points, which are used to upgrade the heroes' different abilities
- Truly key story moments will be depicted in gorgeous, traditional 2D animation from Powerhouse Animation Studios (the studio that did the animated Darksiders cutscenes). For these, sit back and enjoy

The best-selling comic book Battle Chasers was first released in the late '90s and quickly generated a passionate cult following. Article taken from
Tags: RPG, Steam, Upcoming
4 Likes, Who?
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About the author -
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Just a regular Linux user (not even a programmer at the moment of contributing) who used to mostly write about obscure but still interesting games with native support, in an effort to help them gain a bit of deserved exposure.

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February 2016 - September 2016
June 2019
December 2019 - April 2020

Contributing Editor
September 2016 - July 2017

Opinions at the moment of writing the articles were mine, though in some cases contents were edited or critical information was added by GOL Editors before approval.

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km3k 28 Nov, 2016
The perspective and art style reminds me of Bastion.
Gobo 28 Nov, 2016
Quoting: km3kThe perspective and art style reminds me of Bastion.

Or Torchlight.
Nezchan 29 Nov, 2016
The first pic looks very Torchlight II, the second more Bastion. 29 Nov, 2016
I've been waiting for this. Although a reddit user highlighted to me that the company has its own page and on their store page, the SteamOS logo is noticeably missing.

Liam, can you reach out to them for confirmation? I know it's a Unity game but I'm not sure which version of Unity they are using.

Also, their Kickstarter didn't specifically mention SteamOS as a logo although early adverts and trailers mention it.

Last edited by on 29 November 2016 at 6:36 am UTC
iskaputt 29 Nov, 2016
At least for now it's also listed with Linux support on GOG.
tuubi 29 Nov, 2016
Really pretty, but all the randomness doesn't sound that appealing. AFAIK random dungeons are a rarity in those console greats they claim to be inspired by. Maybe it's all in the battles then.
Beamboom 29 Nov, 2016
I really hope there are a hundred more turnbased RPGs lined up for next year, cause we are in desperate need for this subgenre rpgs. there's barely a single one released on any given week.
ziabice 29 Nov, 2016
I discovered this game on 19/11/2016 (19 november), but despite listed into the store page, nowhere into the site or Kickstart project there's Linux mention. So I emailed them the same day asking about the port: as of today I got no reply to my email. Honestly I'll wait the release date to state a real Linux/SteamOS support.
Pit 29 Nov, 2016
Quoting: iskaputtAt least for now it's also listed with Linux support on GOG.


Immediately wishlisted. Is this really the only 'source' mentioning Linux? Hope it's not a false alarm... 29 Nov, 2016
Maybe instead of asking Air Syndicate, asking THQ Nordic may be better idea?

They did list specs for SteamOS that are slightly different from Windows and OSX though.
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