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BattlEye anti-cheat now supports Linux, already live in ARK: Survival Evolved

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Everyone playing ARK: Survival Evolved on Linux can calm down now, as BattlEye now supports Linux and it's already live.

A whole two day delay to get it in the Linux version, I would say that's a pretty good turn-around for this sort of thing.

Mac and Linux clients now have Official Support for @TheBattlEye #playARK pic.twitter.com/pby8MI9fF7

— ARK (@survivetheark) February 11, 2016



I am extremely hopeful that Virtual Programming can work with BattlEye to get it working on the Linux port of Arma 3 now too. This should cross of one of the reasons listed here. Article taken from GamingOnLinux.com.
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Beamboom 11 February 2016 at 9:16 am UTC
How is the performance of ARK these days? I recall it was pretty bad around launch?
liamdawe 11 February 2016 at 9:19 am UTC
BeamboomHow is the performance of ARK these days? I recall it was pretty bad around launch?

Still bad.
mao_dze_dun 11 February 2016 at 9:58 am UTC
Ok, that was fast
evergreen 11 February 2016 at 10:05 am UTC
does someone know if it now works on Arma3 too?
rkfg 11 February 2016 at 10:33 am UTC
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I suppose not only it still has bad performance but also bad visuals. IIRC, the engine supports OGL 4.5 but they for some reason only support 3.x on Mac/Linux. And the "True Sky" plugin isn't supported on those platforms completely.
ungutknut 11 February 2016 at 11:12 am UTC
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So now that was fast - those guys at wildcard never fail to surprise me.

BeamboomHow is the performance of ARK these days? I recall it was pretty bad around launch?
Could still be better but it has improved over time. Especially (OSS-)radeon-performance is much better now... but maybe it's just the drivers that matured.

rkfgI suppose not only it still has bad performance but also bad visuals. IIRC, the engine supports OGL 4.5 but they for some reason only support 3.x on Mac/Linux. And the "True Sky" plugin isn't supported on those platforms completely.
Comparing to the windows version it really looks awful. I hope the devs will add OGL > 3.x support when the game is finished. And I hope it ever gets finished at all - unlike rust. At least the devs seem to care much more about their product and have some kind of a roadmap and listen to suggestions from the community.
Xpander 11 February 2016 at 11:33 am UTC
BeamboomHow is the performance of ARK these days? I recall it was pretty bad around launch?

its still not great, but its a lot better, when you live(ingame, not real life ) in snowy areas its really good actually, 50-80 fps and thats pretty much everything maxed except shadows, but other areas are around 30-50 fps and super huge bases make fps drop down to 20.

the strange thing is that i dunno what they use for the ingame HUD but when you turn that off with backspace key, you pretty much just gain +10 fps - reminds me a bit of those flash UIs .. what was it called scaleform?


edit: ok seems that battleye have killed the performance even more.. ~-5 fps


Last edited by Xpander at 11 February 2016 at 11:41 am UTC
legluondunet 11 February 2016 at 12:04 pm UTC
On the Steam forum we could read the perf are not optimised on windows too.
Don't forget it's an anticipated game.
dubigrasu 11 February 2016 at 12:38 pm UTC
I've seen a SteamOS vs Windows Youtube video where ARK was the only game running better in Linux than Windows.
https://youtu.be/LBIFHo03V-4?t=483
liamdawe 11 February 2016 at 12:45 pm UTC
dubigrasuI've seen a SteamOS vs Windows Youtube video where ARK was the only game running better in Linux than Windows.
https://youtu.be/LBIFHo03V-4?t=483

ARK has less graphical features on Linux, it's not rocket science ;)
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