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Bionic Dues A Tactical Turn-Based Roguelite Releases Next Week

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Bionic Dues has players guiding multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry.
QuoteArcen Games is excited to announce Bionic Dues, our upcoming tactical turn-based roguelite with mech customization, is set to launch next week on Steam, our site and other distributors. The game will be made available on PC, Mac and (for the first time with one of our games) Linux.

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Quite like the style of this one, love the customization options and the music so I will no doubt pick this one up!

Features
  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 50 missions out of the 120 you discover as you explore the city map.  Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler.  Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."


Another developer who is going the way of Linux, good to see. Arcen Games are the developers behind AI War Fleet Command, Skyward Collapse & Tidalis, I do hope they port AI War though if this works out well for them, so show them the sales people!

Also if you like the look of Skyward Collapse I did ask about it on their Steam forum posts here, so chime in if you would buy it. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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paheur Oct 5, 2013
I asked them about porting their games a few months ago, back when Bionic Dues was announced. Here is the reply:
"Since our games run our Unity, we have to wait (indefinitely) on some fixes that have to come from the Unity folks themselves for us to be able to port our games over to Linux." I asked if that applied to BD, and the answer was positive, but if it is now coming out, it might be reasonable to start hoping for Linux versions of their other games indeed.

I feel like adding "and this is why you should be wary of vendor lock-in, kids", but I most definitely will not, I would not wish to hold an unpopular (in this "go Steam!" age) opinion or anything.
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