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Borderlands: The Pre-sequel Looks Like It May Come To Linux (UPDATED)

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UPDATE: It's confirmed as 2K spoke to IGN
QuoteWe've reached out to 2K, and they have confirmed that it will indeed be headed to Linux this fall.

Source

Original article below
Thanks to the public financial reports of Take-Two Interactive it looks like the newest game in the Borderland series could see a Linux release and is listed as a platform for the game.

At this link here you will see this information:
image
It's even listed in the downloadable PDF of the financial report, so that's pretty official.

We have reached out to Take-Two Interactive for confirmation on this. Hopefully it wasn't a mistake, but it's hard to see someone manually typing in "Linux" by accident.

About
Borderlands: The Pre-Sequel! is an upcoming first-person shooter video game being developed by 2K Australia with assistance from Gearbox Software and to be published by 2K Games. It is the third game in the Borderlands series, and a prequel to the 2012 game Borderlands 2.
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This is extremely exciting as it's a massively popular game series, and if it turns out to be true it could mean the others may see a release too.

It's interesting as Randy Pitchford of Gearbox previously said to us not to get our hopes up, but that was about Borderlands 2. Article taken from GamingOnLinux.com.
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46 comments
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GoCorinthians Aug 6, 2014
If so...Steam linux Dayone! :D

PS: but it's hard to see someone manually typing in "Linux" by accident...lmao!
Orkultus Aug 6, 2014
This is great news, but its sad that we keep getting sequels of games(Either way, im not complaining that a AAA franchise game is coming to linux). Just that i haven't gotten a chance to get through 1 or 2, because of no linux version.
scaine Aug 6, 2014
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Quoting: lavestopped playing after 30 minutes of fallout: new vegas because it was all fallout3 again and had a very hard time to motivate myself playing the borderlands2 dlc campaigns after finishing the original game. if the coop gameplay is good again and they do something about that piece of crap that is the inventory (borderlands 1 was way ahead here) then i might still fall for it.. but my first impression is this: meh D:

Man, that's a shame. NV had a great story and quests. It was a massive step up from Fallout 3.

BL2 is a similar huge jump from BL1 if not bigger - not sure what your objection is to the inventory system... it's been over a year since I played it but don't remember any inventory-related annoyances.

If this happens, I'd love to see a Metro-style redux for BL1/2. I'd buy both games again, happily.
abelthorne Aug 6, 2014
Quoting: FutureSutureHow hard would it be to bring over Borderlands and Borderlands 2 if this is simply a new game in the series and not a new game in the series built on an entirely new game engine? Seems a bit like Civilization: Beyond Earth being announced for Linux followed by Civilization 5 coming out for Linux.
Well, first, I'm not sure it uses the same engine for each episode (I haven't checked). Second, the original Borderlands was a mess regarding online play. IIRC, it had some DRM and it used Gamespy for multiplayer. Now that Gamespy is dead, I think the devs have pushed the game to Steamworks (or they moved to another system and will move again to Steamworks soon, I'm not sure). Anyway, until recently, it would have been difficult to push it to Linux.
Also, it seems that Gearbox is not interested in porting games to Linux. Not for technical reasons, simply because they think it's not worth the additional work needed. The Pre-sequel is developed by 2K, so that's why it's possible that it comes to Linux, but I wouldn't count on a port of Borderlands 1 or 2, unless R. Pitchford changed his mind.

Quoting: Guestalso, what is Borderlands? Is there a solo campaign?
Borderlands is a mix of FPS and hack'n slash: it has a FPS gameplay but with monsters respawning and random equipment being found (like e.g. Diablo). You play a kind of treasure hunter on a distant planet, each one (there are 4 characters in each game) having a specific skills tree that you unlock while playing (again, like Diablo 2).
There is a solo campaign with a bunch of sidequests. In fact, the multiplayer game isn't different: it's simply the campaign that you play with friends instead of doing it alone (they can even join/leave your game, you don't have to play the campaign twice in solo/multi).

The main bad point of the first game is that during 90% of the campaign you play in the same environments (which is a desert) and encounter only a few enemy types (bandits, a few desert creatures and soldiers) so it gets a bit boring.
As I said, I haven't played Borderlands 2 but from what I know it has more various zones and enemies.
scaine Aug 6, 2014
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Quoting: abelthorneThe main bad point of the first game is that during 90% of the campaign you play in the same environments (which is a desert) and encounter only a few enemy types (bandits, a few desert creatures and soldiers) so it gets a bit boring.
As I said, I haven't played Borderlands 2 but from what I know it has more various zones and enemies.

Man, Skag Gully... Sheesh, I must have played that opening mission about 30 or so times in the various online multiplayer games I played over the years.

I don't remember any multiplayer issues personally, in terms of getting the game going. Much like Dead Island, you simply drop in/out of other people's games depending on your friend list. I must have played both games exclusively through Steam.

The biggest deal breaker with both games though (and the reason I restarted BL1 so many times) is that you only have to have two levels of a difference between max/min characters in a "party" and the lowest level character becomes next to completely useless. Everything in the game gears to the higher level guy and (s)he does so much more damage that the lowest level guys might as well not be there. So you kind of have to level up and play together ALL THE TIME.

It's a big problem - you only have to have one of your party drop out for a session or two and then they're three levels behind. At that point, there's no point in them playing in that party again until they level up. So they have to play offline to "catch up".

BL2 made one small difference in that if a higher level character dropped into a lower level character's game, that game stayed at the lower level BUT that meant that the higher level guy could nearly one-shot every enemy. And he got almost no experience. And all the equipment drops were too low-level to bother looking at.

Not great. If they fix that, it'll be game of the century.
seven Aug 6, 2014
will buy on launch!!!!
EKRboi Aug 6, 2014
STFU! color me flippin excited! Im buying this either way because Borderlands... this is one of those games that no matter if you hate physx or not does an amazing job of utilizing it to the max. I won't be able to play it without it and cpu physx is just not the same. As was posted here back in march with gameworks coming to linux that must certainly mean gpu physx is coming too (and soon!). Lets just hope it comes before TPS so I am not made to boot winblows for it!
EKRboi Aug 6, 2014
Borderland: The Pre-Sequal for Linux in the fall CONFIRMED by 2K!

"Take-Two Interactive's first leaked the news with their recently released financials, which listed Linux as a platform for Borderlands: The Pre-Sequel. We've reached out to 2K, and they have confirmed that it will indeed be headed to Linux this fall."

Article from IGN
SirBubbles Aug 7, 2014
The people here commenting are aware that this Pre-Sequel is, while using the Borderlands name, closer to The Walking Dead and Wolf Among Us in terms of gameplay, right? It's made by telltale if I recall correctly. And that should make it a good deal more worth watching for me than the other games using the name. I'd like to know if either Walking Dead or Wolf Among Us might be coming to linux as well.
Beamboom Aug 7, 2014
Quoting: scaineBL2 made one small difference in that if a higher level character dropped into a lower level character's game, that game stayed at the lower level BUT that meant that the higher level guy could nearly one-shot every enemy. And he got almost no experience. And all the equipment drops were too low-level to bother looking at.

Not great. If they fix that, it'll be game of the century.

I disagree - it shouldn't be "fixed" cause it's not broken. Just team up with buddies that's roughly your level, or get power levelled by the higher chars and surf on them for a while. That's the way to keep the game fun. In Borderlands, if you are the lowest level you level up a *lot* faster than your teammates, so it doesn't take long before it evens out.

I've seen so many attempts at "fixing" the situation for a group with a wide range of levels, and it always has unwanted consequences. No: Keep the mobs at their level, give the highest levels in the group something to work on, and let the lowest levels face the consequences. No babysitting. No artificial limitations. Just blast on.

Borderlands is GREAT. :)
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