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mod.io, the cross-platform mod API for games has launched a Unity plugin

liamdawe,
mod.io, the cross-platform Steam Workshop-like service that's independent of any store just today officially launched a very useful sounding plugin for the Unity game engine.

DragonRuby Game Toolkit, a cross-platform way to make games with Ruby

liamdawe,
Now for something a little different! Ryan "Icculus" Gordon, a name known for many Linux ports and SDL2 teamed up with indie developer Amir Rajan to create a new cross-platform toolkit.

Linux Game Jam 2019 is officially live, go make something cool

liamdawe,
Have some time free over the next 9 days? The Linux Game Jam 2019 just launched and could be a way for you to show off a little or just have some fun.

Epic Games new 'Epic Online Services' will support Linux and it's free for developers to use

liamdawe,
Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.

AMD have launched an update to their open source Radeon GPU Analyzer, better Vulkan support

liamdawe,
AMD are showing off a little here, with an update to the Radeon GPU Analyzer open source project and it sounds great.

OpenXR from The Khronos Group and Monado from Collabora could unify VR & AR

liamdawe,
The Khronos Group recently announced a provisional specification of OpenXR, a royalty-free open-standard aimed at unifying access to VR and AR (collectively known as XR) devices. Also, Collabora announced Monado, a fully open source OpenXR runtime for Linux.

SDL2 has pulled in support for the Wii U/Switch USB GameCube controller adapter

liamdawe,
SDL2, the cross-platform development library has now merged in support for the Wii U/Switch USB GameCube controller adapter.

Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2

liamdawe,
This is pretty fun! Game porter Ryan "Icculus" Gordon has announced that they've picked back up an older project called sdl12-compat, which provides SDL2 compatibility for older software stuck on SDL1.2.

NVIDIA have now made PhysX open source

liamdawe,
Popping up a little while ago on Twitter, NVIDIA has announced that they've now put PhysX under an open source license.

Unreal Engine 4.21 is out, now defaults to the Vulkan API on Linux

liamdawe,
Epic Games have released Unreal Engine 4.21 and it includes some interesting stuff on the Linux side of things.

Open source cross-platform event-driven game engine 'GDevelop' now on itch, progressing well

liamdawe,
GDevelop is an open source cross-platform event-driven game engine that's quite promising. It's currently closing in on a new major release and it's also now on itch.io.

Cross-platform development library SDL2 2.0.9 is out

liamdawe,
SDL 2.0.9 has been released today featuring some rather interesting new stuff. It's been a while, with 2.0.8 being released back in March of last year.

Unity are giving out a rather impressive FPS sample game free for developers to use

liamdawe,
The folks over at the Unity game engine have managed some impressive stuff, like their next project to help developers being a free sample FPS game that looks quite impressive.

Valve have opened up the code for their VR 'Moondust' tech demos, also a third revision of the Knuckles controller

liamdawe,
What will hopefully help developers work on VR projects using Valve's experimental "Knuckles" controllers, Valve have opened up the source code for their Moondust Knuckles Tech Demos.

Looks like AMD just open sourced their V-EZ Vulkan wrapper

liamdawe,
Back in March, AMD announced the V-EZ Vulkan wrapper, with an aim to make Vulkan development easier. Now it seems they have open sourced it.
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