Originally Amazon Lumberyard that was donated to open source, the Open 3D Foundation just announced a big new release and they have an annual conference coming up.
Here's a missed one from Friday, Microsoft has joined the Open 3D Foundation, who oversee the Open 3D Engine that's a free and open source updated version of Amazon Lumberyard that was contributed by Amazon.
After being available in Early Access since May 2021 and Preview since February 2022, Epic Games has today released Unreal Engine 5 which will no doubt go on to power some of the biggest upcoming releases.
GameMaker Studio 2 is now just GameMaker, and there's a new update out with some dramatic improvements for Linux game exports and Steam Deck support.
LDtk (formerly known as LEd) is a free and open source level editor, developed by Sébastien Benard who previously worked on the successful Dead Cells and also recently Nuclear Blaze.
With GDC ongoing, there's lots of info flying out from developers and hardware vendors and now AMD has given talks and more detail on FidelityFX Super Resolution 2.0.
At GDC the NVIDIA team had plenty of announcement, most of them not interesting to us but Kickstart RT definitely jumps out. A new SDK under the open source MIT license allowing game engine developers and games to integrate Ray Tracing a lot easier.
Unity Technologies have announced their next big example game for other developers to learn from. It's called Gigaya and it actually looks pretty great.
Want to develop for the Steam Deck / SteamOS and get testing? Now it's a whole lot easier, as Valve has now put up the tools needed under open source licenses.
Valve's new handheld PC the Steam Deck is starting to ship out but there's going to be a long wait for some, and others might not be able to get one at all for various reasons - I'm here to help.
Back in November 2021, NVIDIA released their free and open source Image Scaling SDK for game developers to add in a spatial upscaler that can run on any modern GPU - and they've continued improving it.
Simple DirectMedia Layer (SDL) is one of the most important pieces of open source for Linux gamers, as it's the tech used by various game engines and games. It's also about to continue changing the game for the Linux desktop in the upcoming version.
Even more Vulkan goodness came recently with OGRE (Object-Oriented Graphics Rendering Engine) releasing Ogre-Next 2.3.0 Deadalus just before Christmas.
Want to make retro games? How about making games on Linux that can be played on a Game Boy or the upcoming Analogue Pocket? GB Studio is your new best friend and a huge new release is out.
Open 3D Engine (O3DE) from the Open 3D Foundation is what was once Amazon Lumberyard, now open source it's just had a first major stable release.
With the Steamworks Virtual Conference: Steam Deck over now, Valve has put up their own official set of answers to various common questions.
The free and open source Godot Engine recently had support for AMD FidelityFX Super Resolution merged into the code, ready for the next big release.
Looks like cross-platform game development with SDL is going to get easier, as Ryan Gordon (also known as Icculus) has confirmed an Epic MegaGrant and details what it will be used for.
With the Steam Deck delayed until February 2022, Valve has produced new developer documentation giving a helping hand to devs interested in testing ready for it using Linux.
Recently with the Vulkan 1.2.197 specification update, a new extension popped up that has plenty of developers happy with Dynamic Rendering and now The Khronos Group has formally announced it with a more detailed explanation.
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