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I can't think why you might need a new Linux game right now but there's plenty of huge sales going on if you're interested in a new and fun experience.
Sad news today Linux gamers, Psyonix emailed us directly to make sure we saw the news that they're officially ending support of Rocket League on Linux and macOS.
Flying Oak Games and Dear Villagers have announced that ScourgeBringer, their wonderfully stylish rogue-lite platformer is releasing on February 6 in Early Access.
CreatorCrate is currently in development, a little rough around the edges but it's showing a lot of promise to be a very fun roguelike platformer with plenty of uniqueness.
Recently Paradox Interactive and Paradox Development Studio put out a small update for Europa Universalis IV, initially saying it didn't really do much. However, after users did some digging, they had to release a statement about upcoming subscription plans.
After getting a Linux Beta build back in December, the open-world space action and adventure game Starcom: Nexus continues getting polished up for Linux support.
Grundislav Games along with Application Systems Heidelberg have announced Rosewater, a wild west adventure set in the world of their previous game Lamplight City.
DASH (Danger Action Speed Heroes), a platformer that's built for people who love creating and competing across user-made levels just recently expanded with a big new online multiplayer mode.
Now that the huge update to Slay the Spire is live adding in The Watcher as the fourth character, Mega Crit Games have also updated their opt-in game engine upgrade Beta.
A rolling-ball physics platformer where you move like slime, jump like a bouncy ball and swing using a sticky tongue like a weird version of Spider Man. Crumble has a lot of fun ideas going for it and a big demo update is out now with co-op.
Gamesbymo have announced that A.N.N.E, the crowdfunded mixture of metroidvania style platforming with space shooter elements will get a big 1.0 update on May 20.
The team behind RetroArch, the open source and cross platform frontend/framework for emulators (and a lot more like open source game engines), have stated their plans for handling the various emulators it works with for the Steam release.
Former Google developer Adrian Marple quit to become an indie developer, with the puzzle game Obversion being their first title which is releasing next week.