One missed from the weekend, developer Philip Rebohle released a fresh update to the Vulkan layer DXVK with version 1.4.4.
NVIDIA continue pushing out new builds to their special Vulkan Beta Driver, a staging area to test out new features.
This is an interesting open source project! vkBasalt is a new Vulkan post processing layer that currently supports Contrast Adaptive Sharpening.
No doubt some of our readers will be in for a busy weekend testing, with another release of DXVK now officially available.
This is quite a surprise! Early yesterday we were notified that Middle-earth: Shadow of Mordor, which Feral Interactive ported to Linux in 2015 has gained a Vulkan Beta.
X-Plane 11, the detailed flight simulator is finally closing in on an update that will bring in Vulkan support.
Good and bad news to share this Tuesday morning. Stardock Entertainment have given an update on the status of porting Ashes of the Singularity: Escalation to Vulkan and Linux.
Joshua Ashton released a small tidying up version of D9VK yesterday, fixing a few issues to give you a better experience with this D3D9 to Vulkan layer.
The fresh releases just don't stop rolling off the production line recently. Developer Philip Rebohle announced the DXVK 1.4.1 update tonight to clear up some issues from the recent big release.
Developer Joshua Ashton continues doing some great work, as another release of the D3D9 to Vulkan layer D9VK is out.
Developer Philip Rebohle has pushed out another major release of DXVK, the Vulkan to D3D layer used together in Wine and Steam Play.
You all love benchmarks right? Hearing the fans on your PC spin up to keep everything inside nice and cool while you start to sweat. Geekbench 5 has been officially released this month.
Two bits of Wine related news for you to peruse over this fine Sunday evening, as both DXVK and Proton GE have new releases available.
It seems the NVIDIA driver has had a few issues lately with multiple titles played with DXVK and Steam Play, so they've put out a new Vulkan Beta driver in need of some testing.
Godot Engine developer Juan Linietsky has another progress report up on the status of moving over to Vulkan and it's sounding great.
NVIDIA have release two new drivers over the last day! An update to their Vulkan beta driver as well as a new stable driver update for everyone.
Developer Philip Rebohle pushed out a fresh update to DXVK yesterday with a couple little fixes and improvements.
Developer Joshua Ashton has just today released another build of D9VK code-named 'Frog Cookie', further polishing this D3D9 to Vulkan layer that was forked from DXVK.
Developer Philip Rebohle has put out a new point release of the Vulkan-based D3D11 and D3D10 implementation for Wine, with DXVK 1.3.2 now up.
Godot Engine developer Juan Linietsky continues pushing ahead with Godot's move to Vulkan, with another impressive progress report now available and it all sounds great.
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