Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.
The Khronos Group seems to be making another big push for Vulkan API adoption lately, after putting up an official GitHub repository of code samples they've now done a Vulkan Guide.
Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.
The team behind the free and open source game engine, Godot Engine, have another progress report to share on Vulkan support coming to Godot Engine 4.0. Plus, they have a new Code of Conduct.
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.
Joshua Ashton has pushed out a large update to D9VK, the DXVK-based layer that translates Direct3D9 to Vulkan for use with Wine.
Need something to scare you silly this Halloween? The indie survival horror Walls Closing In has Linux support.
One missed from the weekend, developer Philip Rebohle released a fresh update to the Vulkan layer DXVK with version 1.4.4.
NVIDIA continue pushing out new builds to their special Vulkan Beta Driver, a staging area to test out new features.
This is an interesting open source project! vkBasalt is a new Vulkan post processing layer that currently supports Contrast Adaptive Sharpening.
No doubt some of our readers will be in for a busy weekend testing, with another release of DXVK now officially available.
This is quite a surprise! Early yesterday we were notified that Middle-earth: Shadow of Mordor, which Feral Interactive ported to Linux in 2015 has gained a Vulkan Beta.
X-Plane 11, the detailed flight simulator is finally closing in on an update that will bring in Vulkan support.
Good and bad news to share this Tuesday morning. Stardock Entertainment have given an update on the status of porting Ashes of the Singularity: Escalation to Vulkan and Linux.
Joshua Ashton released a small tidying up version of D9VK yesterday, fixing a few issues to give you a better experience with this D3D9 to Vulkan layer.
The fresh releases just don't stop rolling off the production line recently. Developer Philip Rebohle announced the DXVK 1.4.1 update tonight to clear up some issues from the recent big release.
Developer Joshua Ashton continues doing some great work, as another release of the D3D9 to Vulkan layer D9VK is out.
Developer Philip Rebohle has pushed out another major release of DXVK, the Vulkan to D3D layer used together in Wine and Steam Play.
You all love benchmarks right? Hearing the fans on your PC spin up to keep everything inside nice and cool while you start to sweat. Geekbench 5 has been officially released this month.
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