Our contributor Cheeseness went to 'linux.conf.au' and did a talk on porting games to Linux, it's worth a watch.
Also, some essential reading is the write-up Cheese did about porting Day of the Tentacle to Linux.
Great work by Cheese and it's always nice to hear about the porting directly from the people responsible.
Also, some essential reading is the write-up Cheese did about porting Day of the Tentacle to Linux.
Great work by Cheese and it's always nice to hear about the porting directly from the people responsible.
By the way, I make first use of the bookmark button Liam.
This video deserves it.
Last edited by Ivancillo at 19 January 2017 at 3:54 pm UTC
*Being awesome
Thanks to Liam for throwing up this article. I've had a bunch of other nonsense going on and wasn't going to get around to it for a few days at least.
On the screen about tools, why do you list Theora and Vorbis instead of let's say VP9 and Opus which are far better?
No reason beyond those being the first to come to my mind (probably because I've used Theora and Vorbis in projects before). It was definitely not intended as any sort of comparison of or statement about those projects relative value.
I was kind of curious, when Opus will be used in games, but so far I didn't spot it, except surprisingly for the Witcher 2, which uses Opus' predecessor CELT for audio.
Last edited by Shmerl at 19 January 2017 at 6:02 pm UTC