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Paradox has announced that Cities: Skylines [Steam], which was a day-1 release for Linux, has sold over five million copies.

Not only that, but it's actually going to be three years since release on Saturday! Honestly, it doesn't feel that long at all. I still remember doing a preview livestream before release on our Twitch channel. I'm still amazed Linux has games like this and with Surviving Mars due soon, I couldn't be happier.

It still has a rather active player-base too, with over seven thousand people currently in-game on Steam. Not only that, but the Steam Workshop is flourishing with many thousands of items like maps, buildings, mods and more.

To celebrate, Cities: Skylines is going to get a free minor update that will include a new unique Rocket City building called Xchirp Launcher, an astronaut Chirper, and a new free radio station - Official Mars Radio which will have a bunch of space-themed electro songs. The update will be out tomorrow, for those interested in that.

Side-note: I would be doing a preview livestream of Surviving Mars too, but the Linux review build has issues that will apparently be fixed in the release build that I reported. Hopefully I will have a livestream on the day of release!

13 Likes, Who?
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20 comments
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Doktor_Mandrake 8 March 2018 at 3:40 pm UTC
I was always put off getting this game by the crazy amount of DLC it has, especially when the DLC doesn't seem to get very big discounts on sales

Still though, good game
Kimyrielle 8 March 2018 at 3:53 pm UTC
That you -need- DLC is a classic misconception about Paradox games. But no. You neither -need- any DLC to have fun with the base game, nor don't they offer discounts every now and then. No, they don't do 90% discounts you sometimes see on really old games (it's not THAT old yet), but I have seen at least 50% on all but the newest DLC, which I think counts as "big"?
STiAT 8 March 2018 at 3:57 pm UTC
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But some DLCs are pretty fun :-).

It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.
Kimyrielle 8 March 2018 at 4:11 pm UTC
STiATBut some DLCs are pretty fun :-).

It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.

I found it not too hard to do when using a proper mix of public transportation and a decent road network. I guess the most common mistake is building a 1970s-style "built for cars" city, and forgetting to build mass transit options. Like in real life, that will result in 24/7 congestions.
Doktor_Mandrake 8 March 2018 at 4:15 pm UTC
KimyrielleThat you -need- DLC is a classic misconception about Paradox games. But no. You neither -need- any DLC to have fun with the base game, nor don't they offer discounts every now and then. No, they don't do 90% discounts you sometimes see on really old games (it's not THAT old yet), but I have seen at least 50% on all but the newest DLC, which I think counts as "big"?

Didn't say I needed it, just that it puts me off getting the game -yet-.. Also what someone might consider a "big" discount is all very subjective

I don't mind waiting for the best deal

Also that misconception.. Well, Helldivers would kind of contradict that which certaintely has got DLC one could define as something you "need"


Last edited by Doktor_Mandrake at 8 March 2018 at 4:31 pm UTC. Edited 4 times.
madchaotikan 8 March 2018 at 4:56 pm UTC
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It would be interesting to know the perdentages of linux within 5000000 copies and if Linux itself has a positiv ROI.

This game was the main argument for me no longer dualbooting into Windows. Since them for me Linux games have the critical mass reached.

The critical mass for me was Civilization, Dwarf Fortress, Prison Architect, Tropico and the Valve Games besides Cities Skylines.
stretch611 8 March 2018 at 4:58 pm UTC
I see the game as low as 75% off from time to time... But I am also put off by the massive amount of DLC for it. 12 DLC packs is pretty hefty. And if you want 5 extra monuments, you need to get the Deluxe Edition. 5 of the 12 DLC packs are half the price of the base game.

People are welcome to their differing opinions with regards to DLCs, but personally I would rather buy a half-dozen different full games for the same price as skylines with all its DLC.
Kimyrielle 8 March 2018 at 5:09 pm UTC
madchaotikanIt would be interesting to know the perdentages of linux within 5000000 copies and if Linux itself has a positiv ROI.

This game was the main argument for me no longer dualbooting into Windows. Since them for me Linux games have the critical mass reached.

A few weeks ago, someone representing Paradox apparently complained about Linux sales being too low for making Linux sustainable. Liam had it covered here.
It's actually really hard to believe that our usual market share of 1-2% of 5,000,000 sold copies (we're still talking 50-100k Linux copies) wouldn't be enough to cover Linux-specific costs, but that's what they said.

Btw. Same here. For me, Cities Skylines marked the turning point in operating system usage for gaming purposes. After getting it and the games following it, I booted into Windows less and less. One of Microsoft's awesome updates seemed to have corrupted the BCD, a few months ago. I never bothered to repair it. With WINE having made dramatic progress last year and able to run most of my older Windows games now, there is not a serious reason left for me to use Windows for gaming. No, I don't play PUBG.
Doktor_Mandrake 8 March 2018 at 5:43 pm UTC
madchaotikanIt would be interesting to know the perdentages of linux within 5000000 copies and if Linux itself has a positiv ROI.

This game was the main argument for me no longer dualbooting into Windows. Since them for me Linux games have the critical mass reached.

The critical mass for me was Civilization, Dwarf Fortress, Prison Architect, Tropico and the Valve Games besides Cities Skylines.

Less reason to dual boot the better, for sure!

Wine has certaintely helped me alot in that regard

stretch611I see the game as low as 75% off from time to time... But I am also put off by the massive amount of DLC for it. 12 DLC packs is pretty hefty. And if you want 5 extra monuments, you need to get the Deluxe Edition. 5 of the 12 DLC packs are half the price of the base game.

People are welcome to their differing opinions with regards to DLCs, but personally I would rather buy a half-dozen different full games for the same price as skylines with all its DLC.

Indeed, plus they might add even more paid DLC in the future, so I'll be holding out and try to snag the best deal possible, I'll be sticking to playing my og win95 simcity in the meantime, its old as hell but still surprisingly fun


Last edited by Doktor_Mandrake at 8 March 2018 at 5:46 pm UTC. Edited 2 times.
madchaotikan 8 March 2018 at 6:16 pm UTC
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KimyrielleA few weeks ago, someone representing Paradox apparently complained about Linux sales being too low for making Linux sustainable. Liam had it covered here.
It's actually really hard to believe that our usual market share of 1-2% of 5,000,000 sold copies (we're still talking 50-100k Linux copies) wouldn't be enough to cover Linux-specific costs, but that's what they said.

D'accord.

75,000 Copies x 30€ = 2,225,000€

So from this number I would really raise that question again to them. Can't believe that supporting Linux costs more than that.

But I can follow Paradoxs argumantation if you have nieche games like HOI or EU IV with ~1,000,000 sold copies where the calculation might looks different. However even these games have a very similar core - so many costs to port the engine have to be calculated once. And in total with all these 4x strategy cames the calculation can look way better.

In my opinion the big DLCs from Paradox are more like classical expansion packs and really worth their money. The smal DLCs are usually more cosmetic and can be skipped without missing much. Finally, even if i hate most DLC approaches, i really find it okay how Paradox usually does it.
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