Support me on Patreon to keep GamingOnLinux (and me) alive. Funding me on Patreon allows us to have no adverts, no paywalls, no timed articles. Just good content for you to keep up with Linux gaming. Alternatively, you can support me on Paypal.

Cossacks 3 for Linux finally has a release date and it's close (updated)

Posted by , 3 February 2017 at 9:30 am UTC / 16762 views
tagline-image
We have been waiting for longer than expected, but GSC Game World will be delivering Cossacks 3 [Steam, GOG] for Linux on March 15th.

The developer emailed me to confirm this:
QuoteHello again!

I apologize for not responding earlier. The release date of Linux and Mac versions will be announced today.

If nothing changes, it will be 15th of March. It's a bit far away, but at least I managed to get a release day.

Once again, I'm sorry for the inconvenience.

Regards, Vlad
They have since said the same on Steam, so expect an announcement later.

Update - They have now sent out an email about the update, which additionally confirms this:
QuoteAs a bonus, every Mac & Linux user that purchases and logins into the game during the first two week after the release will receive an Early Bonus package, identical to the one given out during the Windows release.

I'm excited, as we sorely need more traditional RTS games like Cossacks 3
Comments
Page: 1/2»
  Go to:

chepati 3 February 2017 at 10:21 am UTC
I vow to purchase it at whatever the cost is on the day of release for Linux. I'm just not sure whether to get it from Steam or GOG. I've noticed that games that have linux clients are often not updated on GOG to reflect that.

Kohrias 3 February 2017 at 10:36 am UTC
View PC info
  • Supporter
Great, I am really looking forward to it!

dlf 3 February 2017 at 2:28 pm UTC
Beware the ides of March . . . .

johnhannibalsmith 3 February 2017 at 2:48 pm UTC
Thanks for the update. Cossacks 3 is yet another (Blockhood, Motorsports Manager, etc.) that I've picked up when I hada few spare bucks based upon what I've read here, hoping to lend some support to developers and games that at least are trying to bring Linux into the fold.

I've played the game only a handful of times on my Windows machine and it is pretty entertaining. I'm sure that it will be more entertaining if I can ever figure out how to utilize ranged and melee units effectively, but I've been slow figuring it out because... uh, I want to learn how not to be awful when it comes to Linux. Yeah, that's my excuse for being terrible at the game.

KohlyKohl 3 February 2017 at 4:26 pm UTC
Been waiting on this one for a while. Looks like it has a difficult learning curve which I really enjoy in an RTS.

DamonLinuxPL 3 February 2017 at 5:09 pm UTC
Good to see it on Linux. Worth to add, Cossacks 3 have also nice DLC - Days of Brilliance. With it we gen new Polish campaing (worth mention that european cossacks born in east poland) and also two new playable nations like Denmark and Netherlands.

cRaZy-bisCuiT 3 February 2017 at 5:49 pm UTC
johnhannibalsmithI've picked up when I hada few spare bucks based upon what I've read here, hoping to lend some support to developers and games that at least are trying to bring Linux into the fold.
Actually you shouldn't by Games before they're released on Linux for at least two reasons: 1. Maybe the release got delayed or cancelled. 2. The Linux devs won't earn a penny like that. Except for it's an in-house port.


Last edited by cRaZy-bisCuiT at 3 February 2017 at 5:50 pm UTC

johnhannibalsmith 3 February 2017 at 10:10 pm UTC
cRaZy-bisCuiT
johnhannibalsmithI've picked up when I hada few spare bucks based upon what I've read here, hoping to lend some support to developers and games that at least are trying to bring Linux into the fold.
Actually you shouldn't by Games before they're released on Linux for at least two reasons: 1. Maybe the release got delayed or cancelled. 2. The Linux devs won't earn a penny like that. Except for it's an in-house port.

In this case, I can run the game either way. It sounded plenty interesting when I read about it here that I was happy to plop down the money for it. I probably shouldn't have lumped it in with the others since they were truly purchased specifically for the Linux aspect after reading here (still have about 0.01 hours in Block'hood, but played Motorsports quite a bit despite not being a car racing fan as such), but I get longwinded as it is.

I know what you're saying. Similarly, I pre-ordered Civilization 6 after Steam store and other sources made it seem a slam dunk to be ported for Linux. I would have never otherwise pre-ordered, but I'm sure I would have bought it for Windows as a fan of the series either way eventually. I was a bit miffed when suddenly the port was being cast as more of a possibility than an inevitability. That cured me of taking anything seriously prior to it actually being completed.

One question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.

thelimeydragon 6 February 2017 at 11:14 am UTC
johnhannibalsmithOne question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.

It all depends on the companies in question and what their internal contracts state. However what sometimes happens is the porting company/person only gets the Linux sales of the game. If a game is bought before the Linux port is out... it's unknown who gets the money.. guess it depends on the contract. So to be safe its why people ask you to only buy once it's out.


Last edited by thelimeydragon at 6 February 2017 at 11:14 am UTC

johnhannibalsmith 6 February 2017 at 2:45 pm UTC
thelimeydragon
johnhannibalsmithOne question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.

It all depends on the companies in question and what their internal contracts state. However what sometimes happens is the porting company/person only gets the Linux sales of the game. If a game is bought before the Linux port is out... it's unknown who gets the money.. guess it depends on the contract. So to be safe its why people ask you to only buy once it's out.

Thanks, I appreciate it. The way games are marketed and distributed today, it seemed pretty counter-intuitive to think they'd go that route as I doubt that I'm amazingly rare with libraries for both platforms. Especially when it came to Linux libraries. Roberto Clemente rare, not Honus Wagner rare, since so many people dual-boot or run more than computer.

I don't know that I'm devout enough to deprive myself of something that I absolutely must play immediately (particularly if they're dragging on fulfilling the Linux promises anyhow like usual), but the vast majority of the time that should be easy enough to do since I'm never hoping to find a game for Windows. Thanks again, I do appreciate the insight.

  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. We also accept Paypal donations! If you already are, thank you!

Due to spam you need to Register and Login to comment.


Or login with...

Livestreams & Videos
Popular this week
View by Category
Contact
Latest Forum Posts
Facebook