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Cossacks 3 - The Golden Age DLC released, the final for the Deluxe Edition

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The final DLC for Cossacks 3's Deluxe Edition "The Golden Age" [Steam] has been released adding in historical battles, new scenarios and more.

New features:

  • "Historical battle" – new multiplayer gamemode, which allows up to 8 players to participate. 8 fascinating and widescale battles are waiting for warlords, who are ready to challenge fate and rewrite the history.
  • "Oranien boven" new historical campaign. Lead the Dutch Republic through the darkest and brightest days alike, participating in major conflicts of XVII century.
  • Singleplayer scenarios – four new singleplayer missions: Siege of Dunkirk, War over Brazil, Caribbean War and Portuguese Restoration War.
  • Switzerland and Piedmont: new strong and beautiful nations are ready to battle in single and multiplayer game modes both, as players fiercly fight for the top places in ranked.
  • New unique units: 5 new units will increase amount of your game's strategies even further. Switzerland would have 17th century Pikeman, Jaegar and Mounted Jaeger (unique hussar). Padre and 18th century Dragoon would join Piedmonte.
  • Soundtrack – 2 brand new soundtracks, dedicated to Switzerland and Piedmonte. Lead your armies to victory, while listening epic and picturesque execution of national motives.

See the announcement here.

Truthfully, I haven't had enough time to really get to grips with Cossacks 3 and the Linux version is still considered a "beta" right now. Once they polish it up, they should be putting the Linux version on GOG too (so they tell me).

Have many of you tried it? Let us know your thoughts on it so far.

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Comments
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gojul 28 August 2017 at 1:40 pm UTC
Hi,

I've tried the game which is rather good, ressembles to AoE2 with big armies. But the Linux version is still very beta quality :
- Many freezes where the only thing left to do is to kill the game
- Sometimes buttons are disabled while the action is enabled (when saving games notably)
- A strange bug : all the units stay frozen until I save the game, then they get back to life...

My test bed :
Debian 9 AMD64
Intel Core i7 4790
32 GB RAM
NVidia GeForce 1070
Kohrias 28 August 2017 at 1:49 pm UTC
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I bought Cossacks 3 quite a while ago. It hasn't worked with my RX480 so far. I wish this would be fixed :/
Arthur 28 August 2017 at 3:27 pm UTC
I bought it but haven't done more than the two tutorial campaigns. The performance is not horrible but it stutters a bit, which I don't have a lot of tolerance for nowadays. I hope they'll fix it in time.
pcavalcanti 28 August 2017 at 6:02 pm UTC
Has anybody got it working in Manjaro? It works on Ubuntu but no luck in Manjaro so far.
chancho_zombie 28 August 2017 at 6:29 pm UTC
same here doesn't work on opensuse I've even tried debootstrapping an ubuntu installation and declaring the libs as variables in a wrapper, didn't worked either.
There is some bug with libxcb 1.12 and amd cards that needs to be compiled with -0O CFLAGS, but again that didn't worked for me.


Last edited by chancho_zombie at 28 August 2017 at 6:32 pm UTC
Colombo 28 August 2017 at 10:00 pm UTC
Its basically remake of original Cossacks. With mod support. And its a bit broken on Linux since it freezes often and it takes few minutes to unfreez. At that time, civilians mine, build, but don't move. Barracks work as well, but units don't move from them. After while, it unfreezes as horde of units gets out of barracks. This is quite serious issue probably in engine since you can't really throw this on graphics card.
Spud13y 29 August 2017 at 12:27 am UTC
I've longed to play an Age of Empires-like game for ages (ba-dum-tss!). I won't buy them and run them in WINE, and the AI enemies in 0 A.D. destroy my base within half an hour in the few games I played of that. I hope it's better by the winter sale.
Colombo 29 August 2017 at 1:01 am UTC
Spud13y: Cossacks is AoE-like in the same way that Company of Heroes is AoE-like. Both are historical RTS... And there similarity ends.

Cossacks 1 and 3 relies on much more massed units, specific mechanics for base destruction and spots generating resources in form of mines. This, plus rather shallow tech tree (but I mostly play as Algeria, which has basically no tech tree and is rush faction) makes it quite different from AoE. But note that even AoE 3 is not AoE-like game as, from what I remember, the change of mechanics was rather drastic.

Now, if you throw Cossacks 2 into the mix, it is completely different (even more so than AoE1/2/AoM/AoE from AoE3), Cossakcs 2 is much more tactical game, it is still fun, but it scratches totally different itch.
chancho_zombie 29 August 2017 at 9:19 am UTC
Anyone having problems with the game not starting, black screens, segfaults. I've found the solution, using the flatpak version of steam it runs perfectly fine! (haven't checked the freezes, it just runs)
Now I got to figure out how to make flatpak see partitions outside the container.


Last edited by chancho_zombie at 29 August 2017 at 9:22 am UTC. Edited 2 times.
pcavalcanti 29 August 2017 at 7:15 pm UTC
chancho_zombieAnyone having problems with the game not starting, black screens, segfaults. I've found the solution, using the flatpak version of steam it runs perfectly fine! (haven't checked the freezes, it just runs)
Now I got to figure out how to make flatpak see partitions outside the container.

Nice tip! I got it running that way but the ground has no texture - it's all black. But that's better than nothing!
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