Support us on Patreon to keep GamingOnLinux alive. This ensures we have no timed articles and no paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Flattr, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

Counter-Strike: Global Offensive now 64bit on Linux

By - | Views: 10,429
tagline-image
Counter-Strike: Global Offensive to be 64bit, so if you're still stuck in the past it's seriously time to upgrade. Valve say this fixes numerous long standing random crashes.

It seems the new update has introduced a host of new problems, with people reporting reduced performance in general, framerate drops they didn't have before and more.

I tested a round myself earlier and the framerate does fluctuate rather a lot.

If you do have issues, be sure to report them on github. Article taken from GamingOnLinux.com.
Tags: Action, FPS, Steam
0 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
13 comments
Page: 1/2»
  Go to:

fabry92 26 May 2016 at 8:42 am UTC
thx lord gaben
linux_gamer 26 May 2016 at 8:52 am UTC
32->64(32*2)bit and its not doubling the performance?
Please tell them to use intrinsics!
ElectricPrism 26 May 2016 at 8:56 am UTC
The reason games aren't 64 bit is because it doesn't really provide any advantage whatsoever, maybe on Linux if they were using linux libraries it wouldn't require the 32-bit but that's not the case as they ship their own libraries to my understanding.

I mean the only advantage I can think of is address space being increased, but then if your games is using 8GB ram I would start the dafuq face imo.
Eike 26 May 2016 at 9:04 am UTC
ElectricPrismThe reason games aren't 64 bit is because it doesn't really provide any advantage whatsoever, maybe on Linux if they were using linux libraries it wouldn't require the 32-bit but that's not the case as they ship their own libraries to my understanding.

I mean the only advantage I can think of is address space being increased, but then if your games is using 8GB ram I would start the dafuq face imo.

There's many new registers, helping the Compiler to create (a bit) faster code.


Last edited by Eike on 26 May 2016 at 9:05 am UTC
M@GOid 26 May 2016 at 11:19 am UTC
ElectricPrismThe reason games aren't 64 bit is because it doesn't really provide any advantage whatsoever

Well, Phoronix have done several performance tests between 32 and 64bits software and games that disagree with you. And I have seen a lot of AAA games that are now 64bits only. Even indie games in Linux, like American Truck Simulator, have only 64bits executables.


Last edited by M@GOid on 26 May 2016 at 11:20 am UTC
alien2003 26 May 2016 at 11:43 am UTC
One of the worst games I ever played.
15 maps with the same structure (2 points, 3 lines, 2 spwans), ~30 weapons with only 5-7 really usable, completely broken aiming system (doesn't metter you really aimed at head. The bullet will fly where it wants!!! You will see a lot of blood but 0 damage). Yeah!!! It's a SKILL to kill with such a broken bullets!!! Expensive textures for $100. "Operations" with absolutely boring missions with broken AI of bots who can see you through walls and the worst community ever. Screaming russian kids.

OMG! I hate this game I've spent ~900 hours playing it and that hours are just wasted
Beamboom 26 May 2016 at 12:19 pm UTC
alien2003OMG! I hate this game I've spent ~900 hours playing it and that hours are just wasted

The irony better be strong in this one....
Mountain Man 26 May 2016 at 1:18 pm UTC
alien2003One of the worst games I ever played.
15 maps with the same structure (2 points, 3 lines, 2 spwans), ~30 weapons with only 5-7 really usable, completely broken aiming system (doesn't metter you really aimed at head. The bullet will fly where it wants!!! You will see a lot of blood but 0 damage). Yeah!!! It's a SKILL to kill with such a broken bullets!!! Expensive textures for $100. "Operations" with absolutely boring missions with broken AI of bots who can see you through walls and the worst community ever. Screaming russian kids.

OMG! I hate this game I've spent ~900 hours playing it and that hours are just wasted
I'm not sure if you're being deliberately ironic or if you just lack self-awareness.
Storminator16 26 May 2016 at 2:38 pm UTC
Sounds like someone needs to push away from the PC.
kibbles 26 May 2016 at 6:09 pm UTC
Mountain Man
alien2003One of the worst games I ever played.
15 maps with the same structure (2 points, 3 lines, 2 spwans), ~30 weapons with only 5-7 really usable, completely broken aiming system (doesn't metter you really aimed at head. The bullet will fly where it wants!!! You will see a lot of blood but 0 damage). Yeah!!! It's a SKILL to kill with such a broken bullets!!! Expensive textures for $100. "Operations" with absolutely boring missions with broken AI of bots who can see you through walls and the worst community ever. Screaming russian kids.

OMG! I hate this game I've spent ~900 hours playing it and that hours are just wasted
I'm not sure if you're being deliberately ironic or if you just lack self-awareness.

He's not wrong though. I spent a lot of time playing this game as well (too much to say here) and they just keep ruining it. The bullets are now calculated "server side", not client, in an attempt to curb hackers. The result is they are (for lack of a better word) crazy. The bullet holes drawn client side will not match on the server. In fact blood drawn on the player models is from server side hit reg, blood on the walls etc is client, so you can spray someone down, blood sprayed everywhere and not hit once... Plus to add to the "skill" you have to learn the "patterns" of each gun, also "first shot accuracy/tapping" is all but gone now too.

And hacking is completely, utterly and totally out of control. I just checked my recently played, in the one game played yesterday there is one player vacced (banned). And yes, toxic toxic toxic community. I'm told it's like LOL but worse.

That said I did just sell a sticker I bought for a few bucks two years ago for $500, so there is that
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Livestreams & Videos
Community Livestreams
  • Overload Teams League: DiM vs. DC
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts