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Croteam will have an interesting talk at GDC this year about game performance

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It seems Croteam will be doing a talk at GDC this year and it sounds like it's going to be quite interesting, with it being centred around getting games to perform smoothly. The talk will be presented by the Croteam CTO, Alen Ladavac.

For those not familiar, Croteam have been pretty great supporters of Linux gaming. Thanks to them we have The Talos Principle and multiple Serious Sam games. Not only that, they were one of the first developers to get their games on Steam when it initially released for Linux.

That wouldn't exactly be newsworthy by itself, sure, but Valve has actually been working directly with Croteam in order to find solutions to the issue of micro-stuttering in games. This is the issue of a game running at 60FPS, yet it might stutter and not be as smooth as you would want and expect it to be.

Valve's Pierre-Loup Griffais tweeted this out about it:

We've been helping @Croteam with their quest to resolve frame pacing and stuttering problems that have been affecting all gaming platforms for a long time; the Linux graphics stack lets us create solutions.[…]

With Croteam's CTO then thanking both Pierre-Loup and Keith Packard "for the driver that's able to finally pull this off!". It's very interesting to see Linux being mentioned liked this, exciting to see in fact.

Hopefully the GDC video of it will be online, even if it isn't it seems we're going to hear more about it in future:

[…]If you are not attending the GDC, do not despair. Croteam and Valve will be talking about this more in the future.[…]

You can see details of the talk here on the GDC site and it's scheduled for Monday next week.

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38 comments
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Purple Library Guy 17 March 2018 at 12:16 am UTC
lucifertdark
tuubi
lucifertdarkThe only reason I keep Windows around is for Lightroom as it sucks in Wine.
Have you tried Darktable? I've never used Lightroom so I can't say how well it compares, but for me it's more than enough.
Thanks for the reminder about Darktable, I tried it a couple of years ago & wasn't impressed at the time, I'll have to install it & see if things have improved since then.
Always worth re-checking open source projects that aren't good enough for your purposes every 2-3 years; things do gradually change.
bintsmok 17 March 2018 at 12:17 am UTC
LeopardLet me remind you John Carmack's Wine Linux proposal:

His company did ports of Linux versions of their games in an era which slightly less people was on Linux and internet game stores wasn't a thing at all. It failed their hopes about selling.

Then he said Wine is way to go for Linux and native ports are just a waste of time.

According to him ; Linux users will eventually ran game via Wine by tinkering it by commiting and applying hacks. Because they're much more technical people than Windows users. Also there are only technical people out there using Linux , so they don't have to provide native , easy , one click versions. They will bought it even it is only Windows anyway , so they will find a way run it.

Easy money.

Probably there will be some people who are furious about me but ; if they don't care about a Linux port then that means they're clearly saying " We don't need your money at all ".

Do the math beyond there.

Was that John Carmack's statement prior to the release of Steam for Linux?

If yes, that is not applicable to our time anymore.
Leopard 17 March 2018 at 6:53 am UTC
bintsmok
LeopardLet me remind you John Carmack's Wine Linux proposal:

His company did ports of Linux versions of their games in an era which slightly less people was on Linux and internet game stores wasn't a thing at all. It failed their hopes about selling.

Then he said Wine is way to go for Linux and native ports are just a waste of time.

According to him ; Linux users will eventually ran game via Wine by tinkering it by commiting and applying hacks. Because they're much more technical people than Windows users. Also there are only technical people out there using Linux , so they don't have to provide native , easy , one click versions. They will bought it even it is only Windows anyway , so they will find a way run it.

Easy money.

Probably there will be some people who are furious about me but ; if they don't care about a Linux port then that means they're clearly saying " We don't need your money at all ".

Do the math beyond there.

Was that John Carmack's statement prior to the release of Steam for Linux?

If yes, that is not applicable to our time anymore.

His statements belong to 5 February 2013. Steam for Linux released at 14 February 2013.

https://mobile.twitter.com/ID_AA_Carmack/status/298628243630723074

He later further replied that " Wine should be better statement " on Reddit

https://www.reddit.com/r/linux/comments/17x0sh/john_carmack_asks_why_wine_isnt_good_enough/

As you can see he is saying ; his company tried twice and conventional wisdow showed that Linux market is not good. And from that point ; developing for Linux market seemed pointless to him and that is why he is asking " Why Wine is not good enough" .

He is not hostile to Linux but he is hostile to developing for less people.

http://rmitz.org/carmack.on.operating.systems.html

To sum it up ; so he was suggesting Wine should be better because he decided making native releases are just waste of time ( for Linux , not for others. )


Last edited by Leopard at 17 March 2018 at 6:55 am UTC. Edited 2 times.
bintsmok 17 March 2018 at 9:11 am UTC
What John Carmack said 5 years ago is not applicable anymore.

The proof is the number of quality games we currently have on Linux. It is slowly but continuously growing. Add to that the relatively quick adoption of Vulkan.

As for id Software, their parent company, Zenimax, just seems to be anti-Linux. Doom 2016 runs great on WINE and have performance parity with Windows. If they are worried about having Linux customer support, they could have just hired Feral Interactive or Aspyr Media for porting the game to Linux. Even their latest Wolfenstein game runs on WINE already.


Last edited by bintsmok at 17 March 2018 at 9:12 am UTC
Leopard 17 March 2018 at 10:19 am UTC
bintsmokWhat John Carmack said 5 years ago is not applicable anymore.

The proof is the number of quality games we currently have on Linux. It is slowly but continuously growing. Add to that the relatively quick adoption of Vulkan.

As for id Software, their parent company, Zenimax, just seems to be anti-Linux. Doom 2016 runs great on WINE and have performance parity with Windows. If they are worried about having Linux customer support, they could have just hired Feral Interactive or Aspyr Media for porting the game to Linux. Even their latest Wolfenstein game runs on WINE already.

They both running well because of Vulkan. But these games still rely on DirectX. Input , sound etc. relies on DirectX.
mt7479 18 March 2018 at 4:54 pm UTC
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Eike
Adamfx990IMO the serious engine is the best engine in the world right now. It runs great on absolutely anything! I'd love to hear what they have to say on this matter.

Their engine is the one giving me most motion sickness (monitor, not VR!) I ever had with any engine... :-/
I was able to reduce it with the settings, but as they introduced special motion sickness settings later, I cannot be the only one...

Same for me. On top of my head I can't recall any other engine where I have that problem.
Eike 18 March 2018 at 5:17 pm UTC
mt7479Same for me. On top of my head I can't recall any other engine where I have that problem.

I remember two. The second one is Source Engine.
lucifertdark 25 March 2018 at 12:02 pm UTC
bintsmokWhat John Carmack said 5 years ago is not applicable anymore.
What he said 5 years ago wasn't applicable or relevant even then.
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