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I was surprised to see Dead Island Definitive Edition (and Riptide) released on Linux since Deep Silver claimed before hand it wouldn't be. After a small delay they did release it, but don't plan to support it.

The games do have issues on Linux where the mouse is super slow in the menus, graphical glitches and so on. Not all major issues, but still annoying.

I emailed them about it on their official support email they instructed me to do, and I got this sad reply:
Deep SilverDear Customer,

thank you for your inquiry.

Unfortunately there will be no further development for the Linux Version. If there are problems with the linux version, there is nothing we can do to improve he situation.

Not sure how I feel about this.

Update, they replied to me asking about why:
Deep SilverDear Customer,

thank you for your inquiry.

We don't know why - that is the information we get from the developer.


Update 2: Techland replied to me, they said speak to Deep Silver. I just did a support full circle, oh my.

TechlandDear Liam Dawe,

In accordance with our developer's agreement with the game's publisher, Deep Silver, who hold all of the assets and rights to all and any products related to the Dead Island series, we do not provide any support in regards to the aforementioned titles.

If you have any queries in relation to a Dead Island title, contact Deep Silver and they will surely provide you with the answers you seek.

Having said that, we apologize for any inconvenience caused.

So it does seem it is totally out of Techland's hands now. Confusing, as Deep Silver say it is down to the developer and Techland claim they have nothing to do with it now.

It's fantastic to get such games and I am thankful we do, but why release a game and sell it without any intention of supporting it at all? As a customer who personally purchased the new and the old editions, it frustrates me.

As a writer, it annoys me to write about this sort of thing. I would rather have 100% positive articles about how amazing this next game is, but I don't want to hide from issues games, developers and publishers have.

How do you feel about this?

I am starting to feel like the relationship between Deep Silver and Techland is becoming a bit strained. Techland recently announced they are becoming a publisher, so maybe it has ruffled the feathers of the people at Deep Silver. Article taken from GamingOnLinux.com.
Tags: Editorial
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Segata Sanshiro 15 June 2016 at 4:22 pm UTC
To be fair, it works A LOT better than the original Dead Island did on release. I completed an entire game without being able to craft since loot only dropped alcohol and brass knuckles. All the weird sand graphical glitches (also present in Windows apparently) are also gone as are a number of other oddities.

I can't complain really, except after playing it for a while I realised just how much better Dying Light is as a game, so probably just going to go back to playing that instead. It's a shame it wasn't released in this state a year ago before I'd played it through (not that it's perfect now) but yeah, my time with Dead Island has come to an end.
Guest 15 June 2016 at 4:26 pm UTC
Got to love that automatic 100% GPU usage even in the menus, really nice to know this will never be fixed




Last edited by on 15 June 2016 at 4:26 pm UTC
Segata Sanshiro 15 June 2016 at 4:29 pm UTC
mr-eggGot to love that automatic 100% GPU usage even in the menus, really nice to know this will never be fixed


Oh yeah wow. Just realised I have the same (running it on pause for trading card drops). Nice...
Mountain Man 15 June 2016 at 4:30 pm UTC
In that case, I won't be supporting the developer.
Liam Dawe 15 June 2016 at 4:40 pm UTC
Update, it seems Techland are largely responsible, when I asked why:
QuoteDear Customer,

thank you for your inquiry.

We don't know why - that is the information we get from the developer.
omer666 15 June 2016 at 4:41 pm UTC
I just sent an e-mail to Techland regarding this. I'll keep you posted on what their reply is.

On another hand, I just spotted something on the Steam forums: some Windows users have been told to contact Techland directly regarding issues with DI: DE. So it makes me wonder: why the heck are they freaking publishers???

Some more on this in a few days, hopefully.


Last edited by omer666 on 15 June 2016 at 4:42 pm UTC
seamoose 15 June 2016 at 4:42 pm UTC
I hope this is just a case of the left hand not knowing what the right hand is doing, otherwise it's pretty shady to officially release the game on Steam for Linux and then two weeks later saying it's not supported. I waited until I saw the SteamOS icon on Steam before purchasing both Dead Island & Riptide Definitive Editions so I expect them to work properly and any problems to be fixed.
Guest 15 June 2016 at 4:42 pm UTC
Segata Sanshiro
mr-eggGot to love that automatic 100% GPU usage even in the menus, really nice to know this will never be fixed


Oh yeah wow. Just realised I have the same (running it on pause for trading card drops). Nice...

Yea it amazes me that nobody tests stuff. This is the state of crappy reviews on Linux it's why im starting my own site


Last edited by on 15 June 2016 at 4:44 pm UTC
Pecisk 15 June 2016 at 4:52 pm UTC
Didn't TechLand fell out with Deep Silver?

Still wondering then Deep Silver thought will happen.
coruun 15 June 2016 at 4:53 pm UTC
Segata Sanshiro
mr-eggGot to love that automatic 100% GPU usage even in the menus, really nice to know this will never be fixed


Oh yeah wow. Just realised I have the same (running it on pause for trading card drops). Nice...

When I'm collecting trading cards without playing the game, I always send signal 19 (SIGSTOP). Steam doesn't notice that the game is stopped.
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