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Don't Count On Any EA Frostbite Powered Games On Linux

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Sad, but not unexpected news as the Technical Director on Frostbite at Electronic Arts has said seeing their games on Linux is unlikely.

@HeavyHDx very unlikely

— Johan Andersson (@repi) September 12, 2015



When asked why he had a simple answer:

@HeavyHDx less then 1% of the potential audience, even Mac (which we don't support) is more than 3x larger. http://t.co/o6DCeTCh4E

— Johan Andersson (@repi) September 12, 2015



That's fine, and completely understandable. The only reason we are getting some bigger games right now is Aspyr, Feral and a few others are hoping on a good future with Steam Machines, so it's not unexpected for a huge company like EA to not do Linux right now.

It's a shame, as before a member of DICE said they strongly wanted to get into Linux, so I guess it never worked out for them.

It is yet another reason why I really hope Steam Machines get included in the Steam survey somehow, I mean Valve want to show the market share for it has grown after release right? I do wonder how they will do this. I haven't seen them talk about this anywhere, so we will have to wait and see. Article taken from GamingOnLinux.com.
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96 comments
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sub 12 September 2015 at 11:38 am UTC
I wonder who did?
Ronsen 12 September 2015 at 11:48 am UTC
Who was EA again?
Ilya 12 September 2015 at 11:55 am UTC
The question is not whether EA wants to get on Linux, the question is whether I want to play games by EA. Apart from Mirror's Edge I can't think of a single title I'd bother with.
Pecisk 12 September 2015 at 11:57 am UTC
First, at this point I don't even think it was worth to ask and second, so few EA games I really care about.
Jarno 12 September 2015 at 12:15 pm UTC
I dont see any point to support EA even if they would port their games to linux.
burnall 12 September 2015 at 12:21 pm UTC
Eh, i dont care... I don't like their games on frosbite engine either, not because the engine is bad, but i just dont like their game play style. I used to love playing BF 2, but since then, witn bad company and later bf titles everything went just wrong. Its like cod now for me, run and gun. I regret buying bf 4, it was the worst purchase i ever made.
LeonardK 12 September 2015 at 12:21 pm UTC
I think market share shouldn't be it all. Linux (especially when Frostbite can do Vulkan) isn't more cost than they get back - when you just run the numbers.

But there are other points that do not show up in those reports: Helping an *independent* platform to grow.
Independency means: Independent from Microsoft on DX. EA was among the first to use Mantle - because of DX not doing the job well enough anymore. And why that? Because MS didn't need to fear other technologies.

I cannot understand: Do they want such a situation again? Do they still want that MS is able to dictate them how to program? What toolchains to use?

They should see their power to be able to drive independent.
This saves money. But maybe less than MS is able to pay them.


Last edited by LeonardK at 12 September 2015 at 12:24 pm UTC
BdMdesigN 12 September 2015 at 12:24 pm UTC
My statment to Johan Andersson:

image
Pangachat 12 September 2015 at 12:24 pm UTC
So Dragon Age an Mass Effect, still avoid Linux
ricki42 12 September 2015 at 12:30 pm UTC
For EA games it's not just the engine, it's also Origin that would need to be ported.
Still, Mass Effect: Andromeda would've been nice.
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