Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Don't Sink, a sandbox adventure pirate RPG now has Linux support

By - | Views: 10,213

Here's one we missed, Don't Sink [Official Site, Steam] a sandbox adventure pirate RPG that's currently in Early Access added Linux support last month.

Linux support arrived with the December 24th update, which you can read here. Since Steam's newly released list doesn't update when a game has a new platform (like Linux), it's up to us to make sure you know it's on Linux!

Don't Sink takes inspiration from Pirates of the Carribean (2003 game), FTL: Faster Than Light, and Sid Meier's Pirates although the style of it and the gameplay does seem like they're trying to stay as unique as possible. Check out the trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Reading through their updates, I like the fact that they're being careful to include certain graphical options to enable lower-end computers to play it smoothly, which is fantastic to see.

They say it's easy to pick up and play, but naturally it has challenges to it that will require a bit of thought. You can chat to people and discover the history of each island, there's cut-scenes to help bring the world to life and plenty of random events while you're travelling at sea.

Article taken from GamingOnLinux.com.
9 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
14 comments
Page: «2/2
  Go to:

Purple Library Guy Jan 30, 2018
Quoting: SebastianNigroIf you play the game for yourself and experience some of the late-game combat, you'll understand why the minimum specs are what they are.
Thanks for stopping by.
You need to put some of that stuff in the trailer. Nobody goes and buys a game about piracy on the high seas because they were impressed with the squeaky-clean shops in the towns.
razing32 Jan 30, 2018
Sounds interesting.
Hope it isn't built with permadeath , or they at least make it optional.
SebastianNigro Jan 31, 2018
View PC info
  • Game Dev
Quoting: razing32Sounds interesting.
Hope it isn't built with permadeath , or they at least make it optional.

It has persistent saving but no permadeath. You just get returned to the last island you were on. So you lose at most, a few minutes of progress.[quote=Purple Library Guy]
Quoting: SebastianNigroIf you play the game for yourself and experience some of the late-game combat, you'll understand why the minimum specs are what they are.

Quoting: Purple Library GuyYou need to put some of that stuff in the trailer. Nobody goes and buys a game about piracy on the high seas because they were impressed with the squeaky-clean shops in the towns.

Unfortunately since the game is in early access the current trailer reflects how the game looked/played on day one release. Once again manpower is a huge limitation. I can produce another trailer but it would require another 6-8 hours which is an entire work day. We plan to update the trailer soon but for now we aren't entirely focused on sales as much as we are on the game's development. We want to further improve the game for now and when we feel it is ready for a bigger audience we will absolutely create a new trailer.

At worst right now you are purchasing a game that runs better, has more than 6x the content, supports Linux, and has some improved features when compared to the current trailer.
Purple Library Guy Jan 31, 2018
Quoting: SebastianNigro
Quoting: razing32Sounds interesting.
Hope it isn't built with permadeath , or they at least make it optional.

It has persistent saving but no permadeath. You just get returned to the last island you were on. So you lose at most, a few minutes of progress.
Quoting: SebastianNigroIf you play the game for yourself and experience some of the late-game combat, you'll understand why the minimum specs are what they are.

Quoting: Purple Library GuyYou need to put some of that stuff in the trailer. Nobody goes and buys a game about piracy on the high seas because they were impressed with the squeaky-clean shops in the towns.

Unfortunately since the game is in early access the current trailer reflects how the game looked/played on day one release. Once again manpower is a huge limitation. I can produce another trailer but it would require another 6-8 hours which is an entire work day. We plan to update the trailer soon but for now we aren't entirely focused on sales as much as we are on the game's development. We want to further improve the game for now and when we feel it is ready for a bigger audience we will absolutely create a new trailer.

At worst right now you are purchasing a game that runs better, has more than 6x the content, supports Linux, and has some improved features when compared to the current trailer.
Fair enough.


Last edited by Purple Library Guy on 31 January 2018 at 5:35 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.