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Dungeon Prospector Roguelike Sees First New Release For Half A Year

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Dungeon Prospector isn't dead roguelike fans! The developer has released update #17 after half a year of no updates and it's a whopper.

Changelog
- Added Help in menu.
- Added Invert Y-axis option.
- Added Numbers to health bar.
- Added Hall of Fame.
- Added Item rarity and random item stats.
- Added Forge (For crafting weapons and armor).
- Added Rats.
- Added Skeletons.
- Added Boss fights.
- Added 5 new potions.
- Added 5 new crafting combinations (mostly potions).
- Added 6 new map blocks (new cave location).
- Added 8+ new items.
- Changed VIT now gives +1 max hp for every point.
- Changed Increasing VIT points don't heal anymore.
- Changed Info button in context menu now have a new usage.
- Changed Health bar GUI
- Changed Light to more warm and bright.
- Fixed 64bit Linux should now work fine.
- Fixed Monsters won't walk through ceil and floor now.
- Fixed Now you walk stairs up and down with same speed.
- Fixed Now you can't walk through benches in library.
- Removed Ability to change ingame textures.
- Removed Unidentified dust (it will turn into boss keys).
See the full post on it here.

Very glad to see this promising game is alive once again with such a big content update!

Dungeon Prospector Article taken from GamingOnLinux.com.
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The comments on this article are closed.
hardpenguin 30 March 2014 at 3:50 pm UTC
I am really glad it is still developed, I wouldn't like to see my 1 euro I gave for this game going to waste
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