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Dying Light Patch Released, Look Ma No Blur

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I have to hand it to Techland, they have been responsive to my many requests, and this new patch is proof of their work on Dying Light.

I have tested it myself and these are my findings.

Safe-zones can now be secured, and the intense/sickening blurring on movement is now fixed as well! I am starting to have faith in Techland, not a lot mind you due to the still awful performance of the game on OpenGL, but more faith than before.

The issue of nice levels when the game changes all processes also seems to be fixed, so that's nice to see too.

We hope AMD GPU users can join the fun soon too, but you will need to wait for a future patch, and we imagine this will come with the patch that improves OpenGL performance.

It seems they also fixed it launching on AMD Phenom processors (multiple reports of it now working when it didn't at all before), but didn't note it in the changelog.

Scrolling on the map also seems to work a lot better, still a tad slow, but nothing close to being as slow as it was. Ideally, map scrolling speed should be an option.

I'm not sure what Linux Mint users have reported it not working (see their notes), but as a Linux Mint user myself it runs fine for me. Anyone on Mint here not have it working?

You still need to adjust the configuration files on Linux to make it get a decent frame-rate.

Patch notes below:
Quote[Windows/Linux]

Fixed various co-op crash issues
Fixed various Be The Zombie crash issues
Hunter invasion during a GRE transmission sequence no longer possible
Fixed cut-scenes crash issue for Nvidia effects users
Minor performance tweaks for GTX970 users

KNOWN ISSUES WE ARE WORKING ON:

Performance issues of systems based on the AMD processor
Freezes when using Nvidia DoF
Unsatisfactory performance on multi-GPU systems
Limited ability to modify game files - future patch will allow modifications to game files, but will not allow users with modded game files to join/host public games (they will still be able to play with friends via invites)


[Linux]

Fixed a block with optional safe zones
Fixed a bug with spawning enemies
Fixed game process priority
Fixed mouse wheel sensitivity in map menu
Fixed too intense blur effect

KNOWN LINUX ISSUES WE ARE WORKING ON:

Game does not launch on some systems (i.e. Linux Mint)
Game does not work with Radeon cards
Some rendering/OpenGL performance issues


You can find Dying Light on Steam for Linux right now, if you dare to test it. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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29 comments
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Keyrock Feb 4, 2015
Yay, I can secure safe houses now and the game isn't a horrific blurry mess when I run! Killing the chromatic aberration with fire and any performance gains will very much be welcome, but the game is very much playable on my machine and I have the will to continue now that I can secure safe houses.
n30p1r4t3 Feb 4, 2015
Quoting: scaineFor those of you complaining about the framerate, have you tried a SteamOS session yet? I've mentioned it a few times in these threads, but no-one has corroborated the big jump in framerate I see when I install the SteamOS session in Ubuntu.

Running on steamOS here with the latest Nvidia Drivers and the game is actually really smooth. I haven't tried this game outside of steamOS so I cannot speak to that.

Also, this latest patch has reduced/almost elimated the frame dips I used to experience when a large amount of zombies were near.
Beamboom Feb 4, 2015
Quoting: n30p1r4t3Running on steamOS here with the latest Nvidia Drivers and the game is actually really smooth. I haven't tried this game outside of steamOS so I cannot speak to that.

Also, this latest patch has reduced/almost elimated the frame dips I used to experience when a large amount of zombies were near.

Seriously?!

Hmmm I need to look into this. Is it now possible to set up a dual-boot with SteamOS?
coeseta Feb 4, 2015
I think it is not necessary to install SteamOS, just setup a Big Picture session. I think that is what scaine said last time if i remember correctly. Since SteamOS uses Gnome3 as DE, it would be interesting to know if the performance is a bit better on it.

I can't test it yet, need to wait for the 27th Feb for boxed release, can't buy the digital version with a German IP (ノಠ益ಠ)ノ彡┻━┻
Liam Dawe Feb 4, 2015
Honestly, I still don't see why people accept a terrible release just because "it can be patched". They still have an obligation to deliver on what they promise and considering the price you would think a little more QA would be okay.

I haven't tried it in a SteamOS session, is there a simple guide anywhere to trying it that way?

Edit > I managed to install the SteamOS session, but without an FPS counter it's not really possible to check rates.
dubigrasu Feb 4, 2015
Expecting miracles for playing games in SteamOS session will most likely leave you severely disappointed.
That being said, (although FPS is generally lower in SteamOS session) it does fell somewhat smoother for many games, especially Unity ones.

SteamOS does use Gnome 3 as DE for its desktop session, but for gaming (in its default SteamOS BPM session) is using steamcompgr.
Some details about what it is, and what is different about it :
http://lwn.net/Articles/611969/
dubigrasu Feb 4, 2015
Quoting: liamdaweEdit > I managed to install the SteamOS session, but without an FPS counter it's not really possible to check rates.

Edit /usr/bin/steamos-session (the steamcompmgr line) to look like this:
steamcompmgr -v &

and you'll get a FPS counter like this one:
View video on youtube.com
Guest Feb 4, 2015
They still haven't fixed the issues with startup. Great.
Liam Dawe Feb 4, 2015
Quoting: edgleyThey still haven't fixed the issues with startup. Great.
Did you file a support ticket, have you updated it? They are very responsive to mine.
scaine Feb 4, 2015
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Quoting: dubigrasu
Quoting: liamdaweEdit > I managed to install the SteamOS session, but without an FPS counter it's not really possible to check rates.

Edit /usr/bin/steamos-session (the steamcompmgr line) to look like this:
steamcompmgr -v &

and you'll get a FPS counter like this one

That's great - the option to see FPS only exists in the standard client, so I haven't been able to test framerate difference until now. I'll hopefully get a chance to do this tonight.

As for how easy it is to set up a SteamOS session inside Ubuntu, just follow this guide :
http://linuxg.net/how-to-install-the-steamos-session-on-ubuntu-14-04-trusty-tahr/

(That's the third time I've posted this link! It's really, really worthwhile - I'm enjoying how tear-free all my games have become since doing it)
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