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Dying Light Patch Released, Our Thoughts On It, Still Terrible

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Techland has begun their patching of Dying Light for Linux & Windows in their effort to clean up the rather botched release, and we took a look.

I personally supplied rather a lot of feedback to them on my support ticket, and they have been pretty responsive with their feedback to me, and this was a good sign from the start.

They have added in V Sync which was missing from the Linux graphics options originally, so that's nice to see, as it's something I mentioned to them that was missing. Sadly, the Motion Blur option still doesn't work, so the game will still induce headaches on Linux, but they did note it's a known issue that's being worked on.

The game is sadly still unplayable, as the blur effect on motion is horrific, and the performance without our previous tweaks is still below 30FPS on my Nvidia 970. If they could fix the Motion Blur to be turned off instead of always on, with our performance fix it would at least be playable until their official OpenGL performance issues are sorted.

It's really great to see them fix a good few Linux issues though like the big yellow pointers when using survivor sense, and input freezing. I can confirm now holding tab to change weapon does actually work, and the mouse wheel works now too, so that's really nice to see. The mousewheel scrolling on the map is incredibly slow though, so that needs adjusting and I've reported it.

You still cannot secure a safe-zone on Linux, so I have reminded them of this, again.

Full patch notes copied below for referencing:
Quote•numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
•compatibility fixes – related to language and regional system settings
•fixes a number of crashes in various situations
•blocked cheating by changing game’s data files
•new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
•numerous audio compatibility fixes

•Bug fixing:
oresolved disappearing inventory in a save game in specific circumstances
oresolved blocked using of items after breaking reloading of shooting weapon
oremoved weapon duplication glitch of throwable weapons
olimited camera field of view on cutscenes when in-game FOV set to other than default
olowered frequency of docket availability information

KNOWN ISSUES WE ARE WORKING ON:
•performance issues of systems based on the AMD processor
•freezes when using Nvidia DoF
•unsatisfactory performance on multi-GPU systems

1.2.1 Linux specific patch notes:
•added keyboard support for unicode characters
•fixed crashes (when unplugging game PAD controller, on landing movie)
•fixed primary weapon HUD selection via mouse controller
•fixed input system performance (along with mouse wheel)
•fixed v-sync in windowed mode
•fixed fullscreen support
•fixed game process priority
•fixed water reflection
•fixed in-game menu map background
•fixed characters faces morphing (chatters)
•fixed missing (yellow) materials, i.e. sense mode, bushes, rocks

KNOWN LINUX ISSUES WE ARE WORKING ON:
•the game does not launch on some systems (i.e. Linux Mint)
•the game does not work with Radeon cards
•some rendering/OpenGL performance issues
•too intense blur effect


Bring on the next patch, Techland. We will continue to barrage them with our issues until they fix them. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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29 comments
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Interzeroid Jan 30, 2015
Quoting: liamdawe
Quoting: InterzeroidAlso Windows has turning blur off and on.
Yes, we have that too, but the option doesn't work. As noted.
I hope, they will repair it. And will add Nvidia Gameworks.
EKRboi Jan 30, 2015
Quoting: liamdawe
Quoting: InterzeroidAlso Windows has turning blur off and on.
Yes, we have that too, but the option doesn't work. As noted.

Are you sure that it is motion blur bothering you and not the horrible chromactic *blahblahblah* they have added that can't be turned off? It certainly bothers me.
Keyrock Jan 30, 2015
Dang, I was hoping the safe house issue would get fixed. Oh well. I'll put off playing this any more until they get that sorted out as I'm at a point now where I need to do some night missions and having secured safe houses for night missions is a big deal.
Samsai Jan 30, 2015
Quoting: EKRboi
Quoting: liamdawe
Quoting: InterzeroidAlso Windows has turning blur off and on.
Yes, we have that too, but the option doesn't work. As noted.

Are you sure that it is motion blur bothering you and not the horrible chromactic *blahblahblah* they have added that can't be turned off? It certainly bothers me.
As far as I'm concerned, the worst thing is the blur. That chromatic whateveritis doesn't cause nausea or headaches. Normally I'm fine with motion blur and low FOV but this game causes problems even for me.
codyaj1995 Jan 30, 2015
I have yet to get into game, just get a white screen and sound. I happen to be using Mint and Radeon lol.
sub Jan 30, 2015
Doesn't surprise me.

Let's be honest, it's an so-called AAA game which has been in development for a very long time and now it turns out that it's performing abysmal on all platforms: WHO thinks there was just a switch missing to turn on a massive FPS boost?

It's safe to assume this is a structural issue of the engine and improving the performance will most likely be a tremendously difficult work taking a long time. If they'll take that costly challenge at all.

IMHO there's nothing significantly to expect from a patch arriving only several days after release.
Keyrock Jan 30, 2015
Quoting: SamsaiThat chromatic whateveritis doesn't cause nausea or headaches.
I can stand it, but I know people who develop headaches from chromatic aberration. i agree the motion blur is horrible too, though. Both effects need to be killed with fire.
Interzeroid Jan 30, 2015
Well, blur is not so horrible for me. But as I know, blur almost in every game need much more productivity.
Orkultus Jan 30, 2015
They say that they are fixing issues on distros like Linux Mint?? my laptop with the intel chip runs the game in Linux Mint... Although after this patch, my AMD Phenom 2 x6 1100T still wont load this game.
Xpander Jan 30, 2015
Quoting: GuestWhat about that; does the game still set all processes to nice 19?

what distro are you on?
so far we have seen only ubuntu based distro reports about that issue

im on Arch and it doesnt happen for me(didnt happen before patch either).
Even though i can use renice command just fine without root.
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