Techland has begun their patching of Dying Light for Linux & Windows in their effort to clean up the rather botched release, and we took a look.
I personally supplied rather a lot of feedback to them on my support ticket, and they have been pretty responsive with their feedback to me, and this was a good sign from the start.
They have added in V Sync which was missing from the Linux graphics options originally, so that's nice to see, as it's something I mentioned to them that was missing. Sadly, the Motion Blur option still doesn't work, so the game will still induce headaches on Linux, but they did note it's a known issue that's being worked on.
The game is sadly still unplayable, as the blur effect on motion is horrific, and the performance without our previous tweaks is still below 30FPS on my Nvidia 970. If they could fix the Motion Blur to be turned off instead of always on, with our performance fix it would at least be playable until their official OpenGL performance issues are sorted.
It's really great to see them fix a good few Linux issues though like the big yellow pointers when using survivor sense, and input freezing. I can confirm now holding tab to change weapon does actually work, and the mouse wheel works now too, so that's really nice to see. The mousewheel scrolling on the map is incredibly slow though, so that needs adjusting and I've reported it.
You still cannot secure a safe-zone on Linux, so I have reminded them of this, again.
Full patch notes copied below for referencing:
Quote•numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
•compatibility fixes – related to language and regional system settings
•fixes a number of crashes in various situations
•blocked cheating by changing game’s data files
•new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
•numerous audio compatibility fixes
oresolved disappearing inventory in a save game in specific circumstances
oresolved blocked using of items after breaking reloading of shooting weapon
oremoved weapon duplication glitch of throwable weapons
olimited camera field of view on cutscenes when in-game FOV set to other than default
olowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON:
•performance issues of systems based on the AMD processor
•freezes when using Nvidia DoF
•unsatisfactory performance on multi-GPU systems
1.2.1 Linux specific patch notes:
•added keyboard support for unicode characters
•fixed crashes (when unplugging game PAD controller, on landing movie)
•fixed primary weapon HUD selection via mouse controller
•fixed input system performance (along with mouse wheel)
•fixed v-sync in windowed mode
•fixed fullscreen support
•fixed game process priority
•fixed water reflection
•fixed in-game menu map background
•fixed characters faces morphing (chatters)
•fixed missing (yellow) materials, i.e. sense mode, bushes, rocks
KNOWN LINUX ISSUES WE ARE WORKING ON:
•the game does not launch on some systems (i.e. Linux Mint)
•the game does not work with Radeon cards
•some rendering/OpenGL performance issues
•too intense blur effect
Bring on the next patch, Techland. We will continue to barrage them with our issues until they fix them.