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Dying Light Patch Released, Our Thoughts On It, Still Terrible

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Techland has begun their patching of Dying Light for Linux & Windows in their effort to clean up the rather botched release, and we took a look.

I personally supplied rather a lot of feedback to them on my support ticket, and they have been pretty responsive with their feedback to me, and this was a good sign from the start.

They have added in V Sync which was missing from the Linux graphics options originally, so that's nice to see, as it's something I mentioned to them that was missing. Sadly, the Motion Blur option still doesn't work, so the game will still induce headaches on Linux, but they did note it's a known issue that's being worked on.

The game is sadly still unplayable, as the blur effect on motion is horrific, and the performance without our previous tweaks is still below 30FPS on my Nvidia 970. If they could fix the Motion Blur to be turned off instead of always on, with our performance fix it would at least be playable until their official OpenGL performance issues are sorted.

It's really great to see them fix a good few Linux issues though like the big yellow pointers when using survivor sense, and input freezing. I can confirm now holding tab to change weapon does actually work, and the mouse wheel works now too, so that's really nice to see. The mousewheel scrolling on the map is incredibly slow though, so that needs adjusting and I've reported it.

You still cannot secure a safe-zone on Linux, so I have reminded them of this, again.

Full patch notes copied below for referencing:
Quote•numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
•compatibility fixes – related to language and regional system settings
•fixes a number of crashes in various situations
•blocked cheating by changing game’s data files
•new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
•numerous audio compatibility fixes

•Bug fixing:
oresolved disappearing inventory in a save game in specific circumstances
oresolved blocked using of items after breaking reloading of shooting weapon
oremoved weapon duplication glitch of throwable weapons
olimited camera field of view on cutscenes when in-game FOV set to other than default
olowered frequency of docket availability information

KNOWN ISSUES WE ARE WORKING ON:
•performance issues of systems based on the AMD processor
•freezes when using Nvidia DoF
•unsatisfactory performance on multi-GPU systems

1.2.1 Linux specific patch notes:
•added keyboard support for unicode characters
•fixed crashes (when unplugging game PAD controller, on landing movie)
•fixed primary weapon HUD selection via mouse controller
•fixed input system performance (along with mouse wheel)
•fixed v-sync in windowed mode
•fixed fullscreen support
•fixed game process priority
•fixed water reflection
•fixed in-game menu map background
•fixed characters faces morphing (chatters)
•fixed missing (yellow) materials, i.e. sense mode, bushes, rocks

KNOWN LINUX ISSUES WE ARE WORKING ON:
•the game does not launch on some systems (i.e. Linux Mint)
•the game does not work with Radeon cards
•some rendering/OpenGL performance issues
•too intense blur effect


Bring on the next patch, Techland. We will continue to barrage them with our issues until they fix them. Article taken from GamingOnLinux.com.
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32 comments
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Izberion 30 January 2015 at 2:28 pm UTC
QuoteKNOWN LINUX ISSUES WE ARE WORKING ON:
•the game does not launch on some systems (i.e. Linux Mint)
•the game does not work with Radeon cards
•some rendering/OpenGL performance issues
•too intense blur effect

Well at least they're aware of the issues. I was thinking of waiting on getting it, but I might pick it up after they get the motion blur and performance problems patched up.
coryrj19951 30 January 2015 at 2:36 pm UTC
Hopefully they fix the Radeon card issue soon...
This runs pretty much the same for me, except one thing, when I first launch it I get a black screen with a thing horizontal loading bar on the bottom (I assume it is for the shaders). When I seen that bar I was getting so hopeful
wolfyrion 30 January 2015 at 2:37 pm UTC
I have a GTX 980 4GB and with all Video Options to high and I am getting 18 FPS without any tweaks
jsa1983 30 January 2015 at 2:55 pm UTC
wolfyrionI have a GTX 980 4GB and with all Video Options to high and I am getting 18 FPS without any tweaks :><:
Man, you need to update your card!
Let's hope they can fix the problems. At least they are working on it / acknowledging it.
Interzeroid 30 January 2015 at 3:03 pm UTC
As I understood, Linux and Windows versions has different videooptions. What options does Linux version have?
liamdawe 30 January 2015 at 3:04 pm UTC
InterzeroidAs I understood, Linux and Windows versions has different videooptions. What options does Linux version have?
We are missing the nvidia gameworks options from what I've seen, not sure what else.
Interzeroid 30 January 2015 at 3:10 pm UTC
liamdawe
InterzeroidAs I understood, Linux and Windows versions has different videooptions. What options does Linux version have?
We are missing the nvidia gameworks options from what I've seen, not sure what else.
It`s bad. Nvidia has already ported it on Linux.
Interzeroid 30 January 2015 at 3:11 pm UTC
Also Windows has turning blur off and on.
liamdawe 30 January 2015 at 3:13 pm UTC
InterzeroidAlso Windows has turning blur off and on.
Yes, we have that too, but the option doesn't work. As noted.
AdherentOfLinuxTechnomancy 30 January 2015 at 3:16 pm UTC
Well while this game looks good, I am glad I waited before actually purchasing it! It surprises me that the game is this broken, another example of why gamers should never pre-order a game without knowing the state it is in on release. However, if Techland makes this game playable, I will buy it because I am interested by the idea.
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