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I do love the single player in Dying Light, and I am very much looking forward to Dying Light Enhanced Edition and The Following DLC both coming next week. The major annoyance is the co-op play for Linux to Linux nearly never works.

I've repeatedly asked Techland if they will fix it, and no reply. I've now resorted to a Youtube comment where I can see them replying, and their support ticket system as my normal contacts have stopped replying.

Anyway, here's a trailer for the revamped online modes:
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I really hope it works, as the 4v1 Be The Zombie mode with buggies looks pretty fun. Article taken from GamingOnLinux.com.
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Xeekei 6 February 2016 at 4:37 pm UTC
I also discovered the hard way today, that you can't switch between Windows and Linux and expect your save files to work. Though that was the base game, but I doubt The Following fixes this.


Last edited by Xeekei at 6 February 2016 at 4:37 pm UTC
Liam Dawe 6 February 2016 at 4:46 pm UTC
XeekeiI also discovered the hard way today, that you can't switch between Windows and Linux and expect your save files to work. Though that was the base game, but I doubt The Following fixes this.

Wow, really? No excuse for that, save files should use a common format for a single game.
Xeekei 6 February 2016 at 5:01 pm UTC
TheBoss
XeekeiI also discovered the hard way today, that you can't switch between Windows and Linux and expect your save files to work. Though that was the base game, but I doubt The Following fixes this.

Wow, really? No excuse for that, save files should use a common format for a single game.
Yeah, I was gonna try it in Windows to see how the performance compared to Linux, and after I click "Continue" it just crashes during the loading screen. Making a new save file in Windows works just fine, haven't tested THAT one in Linux yet though.

I googled around and it seems other people have discovered this too.


Last edited by Xeekei at 6 February 2016 at 5:01 pm UTC
marcelomendes 6 February 2016 at 6:13 pm UTC
Good to see that GOL is *finally* point out this very (and annoying) OLD bug. Better later than never.
nox 6 February 2016 at 6:29 pm UTC
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TheBoss
XeekeiI also discovered the hard way today, that you can't switch between Windows and Linux and expect your save files to work. Though that was the base game, but I doubt The Following fixes this.

Wow, really? No excuse for that, save files should use a common format for a single game.

I also discovered this issue, but I guess I was lucky. I just ended up with max 'talent points' even though I only had an hour or so in that game.
Maokei 6 February 2016 at 6:30 pm UTC
XeekeiI also discovered the hard way today, that you can't switch between Windows and Linux and expect your save files to work. Though that was the base game, but I doubt The Following fixes this.

Several games on steam have this problem with save games unfortunately.
Liam Dawe 6 February 2016 at 7:24 pm UTC
marcelomendesGood to see that GOL is *finally* point out this very (and annoying) OLD bug. Better later than never.

We don't usually do front-page articles for single bugs like this, just so happens it's being touted as a big updated feature, so "why not".
Keyrock 6 February 2016 at 8:49 pm UTC
It just dawned on me that this comes out in only a couple of days.

image
Swiftpaw 6 February 2016 at 11:01 pm UTC
KeyrockIt just dawned on me that this comes out in only a couple of days.

image

Same time as Firewatch.
Keyrock 7 February 2016 at 12:25 am UTC
SwiftpawSame time as Firewatch.
I don't know what to think of Firewatch. I'm not convinced. It looks like a walking simulator. I'm taking a wait and see approach, likely.
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