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X4: Split Vendetta is going to expand the size of X4: Foundations quite a lot, along with the upcoming big 3.0 update.

They're not currently giving out a lot of details on what exactly will be in the expansion or the update. The Steam page as well as the announcement sent out was pretty light. Egosoft did say it will increase the size of the universe, while also introducing "two new Split family clans" including new ships, weapons and station modules.

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Both the X4: Split Vendetta DLC and the free 3.0 update will be available sometime in Q4 2019, with Split Vendetta being the first of two planned expansions and included in the Collector's Edition.

Seems that X4: Foundations has taken a bit of a user review hammering lately, with it now sat with a "Mostly Negative" score on Steam—ouch! They should always be taken with a pinch of salt of course, there's always two sides, but when a game has such a rating and it's not due to review bombing then something is up. Let's hope with the 3.0 update, they manage to turn it around.

You can fly on over to Humble Store, GOG or Steam for a copy of X4: Foundations.

Hat tip to Patola.

Article taken from GamingOnLinux.com.
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30 comments
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Patola 9 August 2019 at 1:06 pm UTC
For people that bought the Collector's Edition on Steam, it already appears in the DLC list but with no downloads. Hope this DLC will have plenty of content, after a few hundred hours in this game I crave for new quests and adventures. :-)
Alm888 9 August 2019 at 1:24 pm UTC
Locking some of the content behind mandatory registration and online connection requirement (khm… "Ventures"… khm…) in a single-player game was a dumb move, IMO.

This, coupled with banning all the players using mods from said online-exclusive content (in a game series historically tied to modding community, yeah!) and marking their saves as "cheated"^W "modded" (sorry) and online-centric game balance (crew takes ages to train offline while leveling-up easily during "Ventures") effectively undermined users' trust. Also IMO, of course.
Zapa 9 August 2019 at 1:53 pm UTC
Holy hell I might just pick it up! Been playing the X series since X2 the threat and X3:Reunion, TC and AP are high up the list for my favorite games.

X-Rebirth left me with a bad taste so I was glad to see Egosoft go back to the X routes for X4. Been holding out on getting it because of well, all the issues people raised, but with this update I won't be able to contain myself!
einherjar 9 August 2019 at 2:33 pm UTC
Alm888Locking some of the content behind mandatory registration and online connection requirement (khm… "Ventures"… khm…) in a single-player game was a dumb move, IMO.

This, coupled with banning all the players using mods from said online-exclusive content (in a game series historically tied to modding community, yeah!) and marking their saves as "cheated"^W "modded" (sorry) and online-centric game balance (crew takes ages to train offline while leveling-up easily during "Ventures") effectively undermined users' trust. Also IMO, of course.

What are you talking about?
TheSHEEEP 9 August 2019 at 4:23 pm UTC
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Is the game actually fixed and playable now or still full of incomplete features and bugs?


Last edited by TheSHEEEP on 9 August 2019 at 4:23 pm UTC
Alm888 9 August 2019 at 4:34 pm UTC
einherjarWhat are you talking about?


Don't thank me, it is just some links from the Google search (which can be mastered by anyone).

As far as I can understand, currently EgoSoft team is rebalancing the game in a way that the first two levels would be relatively easy to attain without "Ventures" (the 4th and 5th levels still will require lots of gameplay hours), but…

That, coupled with the general hostility towards XReberth'esque X4 from diehard X3 fans is what probably caused the "review bombing".
Patola 9 August 2019 at 4:51 pm UTC
Alm888 you got hysterical, man. You got something small and blew it completely out of proportion. That's correct, the "Ventures" feature is kind of braindead because it alienates modders and people who like modded games but it would otherwise be very difficult to implement a fair multiplayer gameplay. And currently Ventures is just a gimmick, it does not have meaningful importance in the gameplay, even with the prizes. Also, leveling up through ventures is not reliable, in fact I find it one of the worse ways to do it with my pilots.
einherjar 9 August 2019 at 5:25 pm UTC
Alm888
einherjarWhat are you talking about?


Don't thank me, it is just some links from the Google search (which can be mastered by anyone).

OK I don't do :-)

It stays on my wishlist, as these things are no problem for me. As far as I have the time to play it, I will probably buy.
Swiftpaw 9 August 2019 at 5:33 pm UTC
Alm888Locking some of the content behind mandatory registration and online connection requirement (khm… "Ventures"… khm…) in a single-player game was a dumb move, IMO.

Locking any content behind playing the game with an on-line connection is wrong and a form of DRM, yes, that's not just "dumb", that's evil.

Alm888This, coupled with banning all the players using mods from said online-exclusive content (in a game series historically tied to modding community, yeah!) and marking their saves as "cheated"^W "modded" (sorry) and online-centric game balance (crew takes ages to train offline while leveling-up easily during "Ventures") effectively undermined users' trust. Also IMO, of course.

So "Ventures" is a modded version of the game? If true, then of course you can mod the game to give you more XYZ resources faster. If that's something that you feel is a problem then perhaps the devs should have made it faster in the base game, but also some players might like it slow.

In any case:

a) Game modding should definitely not be online-only, you should be able to mod a game offline and do everything offline, otherwise the game is DRMed and should be avoided like the plague until DRM is made illegal as it should be (everyone should push their political representatives to pass laws banning DRM).

b) If an online connection is required to make a game not be horrible, then that's just yet again a tactic that we see coming out of the capitalist greedy corporate world. Pushing something the devs want, such as online connectivity or asking for money, via "incentives" such as making the game not be horrible in some way, like being really slow for XYZ thing to happen, is something they will always push for until laws ban that kind of thing. See this for some examples of this horrible greedy behavior: https://www.youtube.com/watch?v=7S-DGTBZU14
Patola 9 August 2019 at 5:58 pm UTC
SwiftpawLocking any content behind playing the game with an on-line connection is wrong and a form of DRM, yes, that's not just "dumb", that's evil.
So multiplayer is evil? It's content locked behind "online-only". Which is what ventures are, a very mild form of indirect multiplayer. In practice tho you just assign one of your ships to a ventures port and a few real-time hours later you get a few random prizes (of predetermined categories depending on the ventures mission). Yes, currently you always get the prizes and Ventures never fail.

There is a mod that mimics this behaviour tho... So nothing is really lost if you go modded. Actually, there is one thing: other people won't see your creative ship names on their gameplay. I always use curse words on mine. :-)

SwitfpawSo "Ventures" is a modded version of the game?

No, it's the opposite. Ventures preclude modding. You can't have Ventures on a game with the "modified" tag, and non-modded savegames are cryptographically signed. But then again, just use the offline ventures mod.

SwitfpawIf true, then of course you can mod the game to give you more XYZ resources faster. If that's someme thing that you feel is a problem then perhaps the devs should have made it faster the base game, but also some players might like it slow.

X4 is a game for hundreds if not thousands of hours. Ventures don't make a difference here.

In any case:

Switfpawa) Game modding should definitely not be online-only,
It's not, it's the opposite, it's offline-only.

As I said, Alm888 blew the thing out of proportion. Don't add fuel to this. This is a small issue. X4 as a game has a few of them, this is not one of the most pressing.
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