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Spyridon Thalassinos has confirmed that Erannorth Reborn, their positively rated deck-builder is on the way to Linux.

Released back in October, Erannorth Reborn has gone onto gaining a "Very Positive" user rating so their own take on deck-building and turn-based battles must have something interesting. From the way they describe it, my curiosity has certainly been captured. In their roadmap post on Steam, it was updated to mention GOG and Linux versions will be coming.

If you want an idea of how it plays, the developer has quite a lot of videos on their YouTube Channel, like this one to go over some of the basics:

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Feature Highlight:

  • Go through progressively harder levels, outwit your enemies and defeat each stage Boss to earn Tokens & Mastery in deadly Ironman, Casual or fully custom Gauntlets.
  • Unlock new Races, Classes, and Master even more Skills to use as you Level Up. Use over 1985 unique and different cards that are constructed from a pool of hundreds distinctive keywords and effects.
  • Synergize new effects into your cards and unleash devastating combos.
  • Roam freely in a Sandbox Adventure mode. Choose which areas to explore and when in a merciless status quo world.
  • Purchase better equipment, actions and restock in towns.

The way it uses cards seems interesting, with different races and classes having entirely different sets of cards, perks, equipment and more. You can choose to be a Human, Vampire, Lycanthrope, Demon and plenty of other wild sounding creatures which you combine with a ton of different classes to so there's a huge amount of replay value.

You can wishlist and follow Erannorth Reborn on Steam. Once a Linux version arrives, we'll take a look.

Hat tip to Tchey.

Article taken from GamingOnLinux.com.
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1 comment

Tchey 24 Dec, 2019
Really like it so far, i'm hooked.
For the record, it runs very well via Proton.

I like how you can unlock new Race/Class with ease.

A new race is 30 tokens, a new class is 60 tokens. With a "Casual" run (the easiest one), you can gain about 20 tokens, and it's done in about 15 minutes. So if you play one hour, you should have already enough to unlock 1 class and 1 race, for fun.

Then, each time you play the same, you gain mastery, to unlock more cards in the given deck. After one or two runs, you should have Tier 2 cards already, but you will need some more dedication to unlock all cards from one set, so that's good too.

So, i start with Human/Mystic, and if i play Human/Hunter, i keep my Human mastery.
If later i unlock and play as Vampire/Mystic, i'll keep my previous Mystic Mastery.

I like it because it's a meta progression, just like any "roguelite" should have.
Progress per run + global progress.

That, and the core system is good. Easy to start with, and with some deep synergy once you understand what is what.
First run, you may just "attack" stuff for like 4 damage, and use some buff or cards you don't really understand the effect.
A few run later, with the exact same cards, you will attack for 20+ damage, just because you know what you are doing.

Also, don't get pushed back by the "sexyness appeal" of the game. Sure the female avatars have big boobs and a lot of visible well placed skin, but that's it, the game is quite "serious" beside this sexy-kitch.
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